SDL: Fix erratic analog pointer + control options

Fixes erratic speeds in analog pointer motion
Implemented option to set analog/keyboard pointer speed
and control the analog joystick deadzone. The deadzone option appears
only if the build supports analog joystick (via JOY_ANALOG define)
This commit is contained in:
rsn8887 2017-02-19 20:14:51 -06:00
parent 085332a3dc
commit 45bd7a8b75
15 changed files with 353 additions and 53 deletions

View file

@ -231,18 +231,59 @@ bool SdlEventSource::handleKbdMouse(Common::Event &event) {
}
}
int16 speedFactor = 25;
if (g_system->hasFeature(OSystem::kFeatureKbdMouseSpeed)) {
switch (ConfMan.getInt("kbdmouse_speed")) {
// 0.25 keyboard pointer speed
case 0:
speedFactor = 100;
break;
// 0.5 speed
case 1:
speedFactor = 50;
break;
// 0.75 speed
case 2:
speedFactor = 37;
break;
// 1.0 speed
case 3:
speedFactor = 25;
break;
// 1.25 speed
case 4:
speedFactor = 20;
break;
// 1.5 speed
case 5:
speedFactor = 17;
break;
// 1.75 speed
case 6:
speedFactor = 14;
break;
// 2.0 speed
case 7:
speedFactor = 12;
break;
default:
speedFactor = 25;
}
}
// - The modifier key makes the mouse movement slower
// - The extra factor "delay/25" ensures velocities
// - The extra factor "delay/speedFactor" ensures velocities
// are independent of the kbdMouse update rate
// - all velocities were originally chosen
// at a delay of 25, so that is the reference used here
// - note: operator order is important to avoid overflow
if (_km.modifier) {
_km.x += ((_km.x_vel / 10) * ((int16)_km.delay_time)) / 25;
_km.y += ((_km.y_vel / 10) * ((int16)_km.delay_time)) / 25;
_km.x += ((_km.x_vel / 10) * ((int16)_km.delay_time)) / speedFactor;
_km.y += ((_km.y_vel / 10) * ((int16)_km.delay_time)) / speedFactor;
} else {
_km.x += (_km.x_vel * ((int16)_km.delay_time)) / 25;
_km.y += (_km.y_vel * ((int16)_km.delay_time)) / 25;
_km.x += (_km.x_vel * ((int16)_km.delay_time)) / speedFactor;
_km.y += (_km.y_vel * ((int16)_km.delay_time)) / speedFactor;
}
if (_km.x < 0) {
@ -826,8 +867,7 @@ bool SdlEventSource::handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) {
if (ev.jaxis.axis == JOY_XAXIS) {
#ifdef JOY_ANALOG
_km.x_vel = axis / vel_to_axis;
_km.x_down_count = 0;
_km.joy_x = axis;
#else
if (axis != 0) {
_km.x_vel = (axis > 0) ? 1 * MULTIPLIER:-1 * MULTIPLIER;
@ -842,8 +882,7 @@ bool SdlEventSource::handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) {
axis = -axis;
#endif
#ifdef JOY_ANALOG
_km.y_vel = -axis / vel_to_axis;
_km.y_down_count = 0;
_km.joy_y = -axis;
#else
if (axis != 0) {
_km.y_vel = (-axis > 0) ? 1 * MULTIPLIER: -1 * MULTIPLIER;
@ -856,21 +895,25 @@ bool SdlEventSource::handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) {
}
#ifdef JOY_ANALOG
// radial and scaled analog joystick deadzone
float analogX = (float) (_km.x_vel * vel_to_axis);
float analogY = (float) (_km.y_vel * vel_to_axis);
float deadZone = (float) JOY_DEADZONE;
float analogX = (float)_km.joy_x;
float analogY = (float)_km.joy_y;
float deadZone = (float)JOY_DEADZONE;
if (g_system->hasFeature(OSystem::kFeatureJoystickDeadzone))
deadZone = (float)ConfMan.getInt("joystick_deadzone") * 1000.0f;
float scalingFactor = 1.0f;
float magnitude = 0.0f;
magnitude = sqrt(analogX * analogX + analogY * analogY);
if (magnitude >= deadZone) {
_km.x_down_count = 0;
_km.y_down_count = 0;
scalingFactor = 1.0f / magnitude * (magnitude - deadZone) / (32769.0f - deadZone);
_km.x_vel = (int16) (analogX * scalingFactor * 32768.0f / vel_to_axis);
_km.y_vel = (int16) (analogY * scalingFactor * 32768.0f / vel_to_axis);
_km.x_vel = (int16)(analogX * scalingFactor * 32768.0f / vel_to_axis);
_km.y_vel = (int16)(analogY * scalingFactor * 32768.0f / vel_to_axis);
} else {
_km.y_vel = 0;
_km.x_vel = 0;
_km.y_vel = 0;
}
#endif
@ -951,6 +994,8 @@ void SdlEventSource::resetKeyboardEmulation(int16 x_max, int16 y_max) {
_km.delay_time = 12;
_km.last_time = 0;
_km.modifier = false;
_km.joy_x = 0;
_km.joy_y = 0;
}
bool SdlEventSource::handleResizeEvent(Common::Event &event, int w, int h) {