Use FM-TOWNS consistently

svn-id: r15345
This commit is contained in:
Max Horn 2004-09-29 09:47:38 +00:00
parent 9475881488
commit 468758fa6c
6 changed files with 15 additions and 15 deletions

View file

@ -1774,15 +1774,15 @@ void ScummEngine_v5::o5_resourceRoutines() {
// TODO: For the following see also Hibarnatus' information on bug #805691.
case 32:
// TODO (apparently never used in FM Towns)
// TODO (apparently never used in FM-TOWNS)
warning("o5_resourceRoutines %d not yet handled (script %d)", _opcode & 0x3F, vm.slot[_currentScript].number);
break;
case 33:
// TODO (apparently never used in FM Towns)
// TODO (apparently never used in FM-TOWNS)
warning("o5_resourceRoutines %d not yet handled (script %d)", _opcode & 0x3F, vm.slot[_currentScript].number);
break;
case 35:
// TODO: Might be used to set CD volume in FM Towns Loom
// TODO: Might be used to set CD volume in FM-TOWNS Loom
foo = getVarOrDirectByte(PARAM_2);
warning("o5_resourceRoutines %d not yet handled (script %d)", _opcode & 0x3F, vm.slot[_currentScript].number);
break;
@ -2095,7 +2095,7 @@ void ScummEngine_v5::o5_setVarRange() {
void ScummEngine_v5::o5_startMusic() {
if (_features & GF_FMTOWNS && _version == 3) {
// In FM Towns games this is some kind of Audio CD status query function.
// In FM-TOWNS games this is some kind of Audio CD status query function.
// See also bug #762589 (thanks to Hibernatus for providing the information).
getResultPos();
int b = getVarOrDirectByte(PARAM_1);
@ -2114,7 +2114,7 @@ void ScummEngine_v5::o5_startMusic() {
result = _sound->getCurrentCDSound();
break;
case 0xFF:
// TODO: Might return current CD volume in FM Towns Loom. See also bug #805691.
// TODO: Might return current CD volume in FM-TOWNS Loom. See also bug #805691.
break;
default:
// TODO: return track length in seconds. We'll have to extend Sound and OSystem for this.