diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index c30518ab42a..030c0f3f54e 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -545,8 +545,6 @@ void DataStack::saveLoadWithSerializer(Common::Serializer &s) { void SciMusic::saveLoadWithSerializer(Common::Serializer &s) { // Sync song lib data. When loading, the actual song lib will be initialized // afterwards in gamestate_restore() - Common::StackLock lock(_mutex); - int songcount = 0; byte masterVolume = soundGetMasterVolume(); byte reverb = _pMidiDrv->getReverb(); @@ -576,9 +574,12 @@ void SciMusic::saveLoadWithSerializer(Common::Serializer &s) { songcount = _playList.size(); s.syncAsUint32LE(songcount); - if (s.isLoading()) { + if (s.isLoading()) clearPlayList(); + Common::StackLock lock(_mutex); + + if (s.isLoading()) { for (int i = 0; i < songcount; i++) { MusicEntry *curSong = new MusicEntry(); curSong->saveLoadWithSerializer(s);