GRAPHICS: Add transparent color field and palette to ManagedSurface

This commit is contained in:
Paul Gilbert 2019-12-19 22:30:08 -08:00 committed by Paul Gilbert
parent 83be4a6b82
commit 46e49e3ed3
2 changed files with 273 additions and 25 deletions

View file

@ -30,30 +30,40 @@ const int SCALE_THRESHOLD = 0x100;
ManagedSurface::ManagedSurface() :
w(_innerSurface.w), h(_innerSurface.h), pitch(_innerSurface.pitch), format(_innerSurface.format),
_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr) {
_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr),
_transparentColor(0),_transparentColorSet(false), _paletteSet(false) {
Common::fill(&_palette[0], &_palette[256], 0);
}
ManagedSurface::ManagedSurface(ManagedSurface &surf) :
w(_innerSurface.w), h(_innerSurface.h), pitch(_innerSurface.pitch), format(_innerSurface.format),
_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr) {
_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr),
_transparentColor(0), _transparentColorSet(false), _paletteSet(false) {
Common::fill(&_palette[0], &_palette[256], 0);
*this = surf;
}
ManagedSurface::ManagedSurface(int width, int height) :
w(_innerSurface.w), h(_innerSurface.h), pitch(_innerSurface.pitch), format(_innerSurface.format),
_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr) {
_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr),
_transparentColor(0), _transparentColorSet(false), _paletteSet(false) {
Common::fill(&_palette[0], &_palette[256], 0);
create(width, height);
}
ManagedSurface::ManagedSurface(int width, int height, const Graphics::PixelFormat &pixelFormat) :
w(_innerSurface.w), h(_innerSurface.h), pitch(_innerSurface.pitch), format(_innerSurface.format),
_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr) {
_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr),
_transparentColor(0), _transparentColorSet(false), _paletteSet(false) {
Common::fill(&_palette[0], &_palette[256], 0);
create(width, height, pixelFormat);
}
ManagedSurface::ManagedSurface(ManagedSurface &surf, const Common::Rect &bounds) :
w(_innerSurface.w), h(_innerSurface.h), pitch(_innerSurface.pitch), format(_innerSurface.format),
_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr) {
_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr),
_transparentColor(0), _transparentColorSet(false), _paletteSet(false) {
Common::fill(&_palette[0], &_palette[256], 0);
create(surf, bounds);
}
@ -122,17 +132,26 @@ void ManagedSurface::free() {
_disposeAfterUse = DisposeAfterUse::NO;
_owner = nullptr;
_offsetFromOwner = Common::Point(0, 0);
_transparentColorSet = false;
_paletteSet = false;
}
void ManagedSurface::copyFrom(const ManagedSurface &surf) {
// Surface::copyFrom free pixel pointer so let's free up ManagedSurface to be coherent
// Surface::copyFrom frees pixel pointer so let's free up ManagedSurface to be coherent
free();
// Copy the surface
_innerSurface.copyFrom(surf._innerSurface);
markAllDirty();
// Pixels data is now owned by us
_disposeAfterUse = DisposeAfterUse::YES;
// Copy miscellaneous properties
_transparentColorSet = surf._transparentColorSet;
_transparentColor = surf._transparentColor;
_paletteSet = surf._paletteSet;
Common::copy(&surf._palette[0], &surf._palette[256], _palette);
}
bool ManagedSurface::clip(Common::Rect &srcBounds, Common::Rect &destBounds) {
@ -174,22 +193,44 @@ void ManagedSurface::blitFrom(const Surface &src, const Common::Point &destPos)
void ManagedSurface::blitFrom(const Surface &src, const Common::Rect &srcRect,
const Common::Point &destPos) {
blitFromInner(src, srcRect, destPos, nullptr);
}
void ManagedSurface::blitFrom(const ManagedSurface &src) {
blitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Point(0, 0));
}
void ManagedSurface::blitFrom(const ManagedSurface &src, const Common::Point &destPos) {
blitFrom(src, Common::Rect(0, 0, src.w, src.h), destPos);
}
void ManagedSurface::blitFrom(const ManagedSurface &src, const Common::Rect &srcRect,
const Common::Point &destPos) {
if (src._transparentColorSet)
transBlitFrom(src, srcRect, destPos);
else
blitFromInner(src._innerSurface, srcRect, destPos, src._paletteSet ? &src._palette[0] : nullptr);
}
void ManagedSurface::blitFromInner(const Surface &src, const Common::Rect &srcRect,
const Common::Point &destPos, const uint32 *palette) {
Common::Rect srcBounds = srcRect;
Common::Rect destBounds(destPos.x, destPos.y, destPos.x + srcRect.width(),
destPos.y + srcRect.height());
uint destPixel;
byte rSrc, gSrc, bSrc, aSrc;
byte rDest, gDest, bDest;
byte rDest = 0, gDest = 0, bDest = 0;
double alpha;
if (!srcRect.isValidRect() || !clip(srcBounds, destBounds))
return;
if (format != src.format) {
// When the pixel format differs, both source an dest must be
// 2 or 4 bytes per pixel
// When the pixel format differs, the destination must be 2 or 4 bytes per pixel,
// and the source be 2/4 bytes as well or be paletted
assert(format.bytesPerPixel == 2 || format.bytesPerPixel == 4);
assert(src.format.bytesPerPixel == 2 || src.format.bytesPerPixel == 4);
assert(src.format.bytesPerPixel == 2 || src.format.bytesPerPixel == 4
|| (src.format.bytesPerPixel == 1 && palette));
}
for (int y = 0; y < srcBounds.height(); ++y) {
@ -205,8 +246,18 @@ void ManagedSurface::blitFrom(const Surface &src, const Common::Rect &srcRect,
destP += format.bytesPerPixel) {
src.format.colorToARGB(src.format.bytesPerPixel == 2 ? *(const uint16 *)srcP : *(const uint32 *)srcP,
aSrc, rSrc, gSrc, bSrc);
format.colorToRGB(format.bytesPerPixel == 2 ? *(const uint16 *)destP : *(const uint32 *)destP,
rDest, gDest, bDest);
if (src.format.bytesPerPixel == 1) {
// Get the palette color
const uint32 col = palette[*srcP];
rSrc = col & 0xff;
gSrc = (col >> 8) & 0xff;
bSrc = (col >> 16) & 0xff;
aSrc = (col >> 24) & 0xff;
} else {
// Use the src's pixel format to split up the source pixel
format.colorToRGB(format.bytesPerPixel == 2 ? *(const uint16 *)destP : *(const uint32 *)destP,
rDest, gDest, bDest);
}
if (aSrc == 0) {
// Completely transparent, so skip
@ -253,8 +304,43 @@ void ManagedSurface::transBlitFrom(const Surface &src, const Common::Rect &srcRe
destPos.x + srcRect.width(), destPos.y + srcRect.height()), transColor, flipped, overrideColor);
}
void ManagedSurface::transBlitFrom(const Surface &src, const Common::Rect &srcRect,
const Common::Rect &destRect, uint transColor, bool flipped, uint overrideColor, uint srcAlpha) {
transBlitFromInner(src, srcRect, destRect, transColor, flipped, overrideColor, srcAlpha, nullptr);
}
void ManagedSurface::transBlitFrom(const ManagedSurface &src, uint transColor, bool flipped, uint overrideColor, uint srcAlpha) {
transBlitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Rect(0, 0, this->w, this->h),
transColor, flipped, overrideColor);
}
void ManagedSurface::transBlitFrom(const ManagedSurface &src, const Common::Point &destPos,
uint transColor, bool flipped, uint overrideColor, uint srcAlpha) {
transBlitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Rect(destPos.x, destPos.y,
destPos.x + src.w, destPos.y + src.h), transColor, flipped, overrideColor);
}
void ManagedSurface::transBlitFrom(const ManagedSurface &src, const Common::Rect &srcRect,
const Common::Point &destPos, uint transColor, bool flipped, uint overrideColor, uint srcAlpha) {
uint tColor = !transColor && src._transparentColorSet ? src._transparentColor : transColor;
transBlitFrom(src, srcRect, Common::Rect(destPos.x, destPos.y, destPos.x + srcRect.width(),
destPos.y + srcRect.height()), tColor, flipped, overrideColor);
}
void ManagedSurface::transBlitFrom(const ManagedSurface &src, const Common::Rect &srcRect,
const Common::Rect &destRect, uint transColor, bool flipped, uint overrideColor, uint srcAlpha) {
if (transColor == (uint)-1 && src._transparentColorSet)
transColor = src._transparentColor;
const uint32 *palette = src._paletteSet ? src._palette : nullptr;
transBlitFromInner(src._innerSurface, srcRect, destRect, transColor, flipped, overrideColor,
srcAlpha, palette);
}
template<typename TSRC, typename TDEST>
void transBlit(const Surface &src, const Common::Rect &srcRect, Surface &dest, const Common::Rect &destRect, TSRC transColor, bool flipped, uint overrideColor, uint srcAlpha) {
void transBlit(const Surface &src, const Common::Rect &srcRect, Surface &dest, const Common::Rect &destRect,
TSRC transColor, bool flipped, uint overrideColor, uint srcAlpha, const uint32 *palette) {
int scaleX = SCALE_THRESHOLD * srcRect.width() / destRect.width();
int scaleY = SCALE_THRESHOLD * srcRect.height() / destRect.height();
const Graphics::PixelFormat &srcFormat = src.format;
@ -284,7 +370,16 @@ void transBlit(const Surface &src, const Common::Rect &srcRect, Surface &dest, c
destLine[xCtr] = overrideColor ? overrideColor : srcVal;
} else {
// Otherwise we have to manually decode and re-encode each pixel
srcFormat.colorToARGB(srcVal, aSrc, rSrc, gSrc, bSrc);
if (srcFormat.bytesPerPixel == 1) {
// Get the palette color
const uint32 col = palette[srcVal];
rSrc = col & 0xff;
gSrc = (col >> 8) & 0xff;
bSrc = (col >> 16) & 0xff;
aSrc = (col >> 24) & 0xff;
} else {
srcFormat.colorToARGB(srcVal, aSrc, rSrc, gSrc, bSrc);
}
destFormat.colorToRGB(destLine[xCtr], rDest, gDest, bDest);
if (srcAlpha != 0xff) {
@ -294,12 +389,14 @@ void transBlit(const Surface &src, const Common::Rect &srcRect, Surface &dest, c
if (aSrc == 0) {
// Completely transparent, so skip
continue;
} else if (aSrc == 0xff) {
}
else if (aSrc == 0xff) {
// Completely opaque, so copy RGB values over
rDest = rSrc;
gDest = gSrc;
bDest = bSrc;
} else {
}
else {
// Partially transparent, so calculate new pixel colors
alpha = (double)aSrc / 255.0;
rDest = static_cast<byte>((rSrc * alpha) + (rDest * (1.0 - alpha)));
@ -315,20 +412,23 @@ void transBlit(const Surface &src, const Common::Rect &srcRect, Surface &dest, c
#define HANDLE_BLIT(SRC_BYTES, DEST_BYTES, SRC_TYPE, DEST_TYPE) \
if (src.format.bytesPerPixel == SRC_BYTES && format.bytesPerPixel == DEST_BYTES) \
transBlit<SRC_TYPE, DEST_TYPE>(src, srcRect, _innerSurface, destRect, transColor, flipped, overrideColor, srcAlpha); \
transBlit<SRC_TYPE, DEST_TYPE>(src, srcRect, _innerSurface, destRect, transColor, flipped, overrideColor, srcAlpha, palette); \
else
void ManagedSurface::transBlitFrom(const Surface &src, const Common::Rect &srcRect,
const Common::Rect &destRect, uint transColor, bool flipped, uint overrideColor, uint srcAlpha) {
void ManagedSurface::transBlitFromInner(const Surface &src, const Common::Rect &srcRect,
const Common::Rect &destRect, uint transColor, bool flipped, uint overrideColor,
uint srcAlpha, const uint32 *palette) {
if (src.w == 0 || src.h == 0 || destRect.width() == 0 || destRect.height() == 0)
return;
HANDLE_BLIT(1, 1, byte, byte)
HANDLE_BLIT(1, 2, byte, uint16)
HANDLE_BLIT(1, 4, byte, uint32)
HANDLE_BLIT(2, 2, uint16, uint16)
HANDLE_BLIT(4, 4, uint32, uint32)
HANDLE_BLIT(2, 4, uint16, uint32)
HANDLE_BLIT(4, 2, uint32, uint16)
error("Surface::transBlitFrom: bytesPerPixel must be 1, 2, or 4");
error("Surface::transBlitFrom: bytesPerPixel must be 1, 2, or 4");
// Mark the affected area
addDirtyRect(destRect);
@ -354,4 +454,21 @@ void ManagedSurface::clear(uint color) {
fillRect(getBounds(), color);
}
void ManagedSurface::setPalette(const byte *colors, uint start, uint num) {
assert(start < 256 && (start + num) <= 256);
uint32 *dest = &_palette[start];
for (; num > 0; --num, colors += 3) {
*dest = colors[0] | (colors[1] << 8) | (colors[2] << 16) | (0xff << 24);
}
_paletteSet = true;
}
void ManagedSurface::setPalette(const uint32 *colors, uint start, uint num) {
assert(start < 256 && (start + num) <= 256);
Common::copy(colors, colors + num, &_palette[start]);
_paletteSet = true;
}
} // End of namespace Graphics