Added new method DetectedGame::updateDesc, to ease generation of uniform description strings
svn-id: r21166
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cd732d680b
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3 changed files with 39 additions and 28 deletions
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@ -69,6 +69,37 @@ PluginRegistrator::PluginRegistrator(const char *name, GameList games, GameIDQue
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#endif
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#pragma mark -
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void DetectedGame::updateDesc(const char *extra) {
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// TODO: The format used here (LANG/PLATFORM/EXTRA) is not set in stone.
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// We may want to change the order (PLATFORM/EXTRA/LANG, anybody?), or
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// the seperator (instead of '/' use ', ' or ' ').
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const bool hasCustomLanguage = (language != Common::UNK_LANG);
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const bool hasCustomPlatform = (platform != Common::kPlatformUnknown);
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const bool hasExtraDesc = (extra && extra[0]);
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// Adapt the description string if custom platform/language is set.
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if (hasCustomLanguage || hasCustomPlatform || hasExtraDesc) {
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description += " (";
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if (hasCustomLanguage)
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description += Common::getLanguageDescription(language);
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if (hasCustomPlatform) {
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if (hasCustomLanguage)
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description += "/";
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description += Common::getPlatformDescription(platform);
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}
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if (hasExtraDesc) {
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if (hasCustomPlatform || hasCustomLanguage)
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description += "/";
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description += extra;
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}
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description += ")";
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}
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}
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#pragma mark -
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#ifndef DYNAMIC_MODULES
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