ENGINES: Change 2nd param of Engine::saveGameState to Common::String

This commit is contained in:
Max Horn 2011-06-02 14:11:38 +02:00
parent 86240bb0dc
commit 477d6233c3
50 changed files with 71 additions and 74 deletions

View file

@ -765,7 +765,7 @@ bool CineEngine::loadPlainSaveFW(Common::SeekableReadStream &in, CineSaveGameFor
return !(in.eos() || in.err());
}
bool CineEngine::makeLoad(char *saveName) {
bool CineEngine::makeLoad(const Common::String &saveName) {
Common::SharedPtr<Common::InSaveFile> saveFile(_saveFileMan->openForLoading(saveName));
if (!saveFile) {