ENGINES: Change 2nd param of Engine::saveGameState to Common::String

This commit is contained in:
Max Horn 2011-06-02 14:11:38 +02:00
parent 86240bb0dc
commit 477d6233c3
50 changed files with 71 additions and 74 deletions

View file

@ -470,7 +470,7 @@ bool Engine::canLoadGameStateCurrently() {
return false;
}
Common::Error Engine::saveGameState(int slot, const char *desc) {
Common::Error Engine::saveGameState(int slot, const Common::String &desc) {
// Do nothing by default
return Common::kNoError;
}