ENGINES: Change 2nd param of Engine::saveGameState to Common::String
This commit is contained in:
parent
86240bb0dc
commit
477d6233c3
50 changed files with 71 additions and 74 deletions
|
@ -470,7 +470,7 @@ bool Engine::canLoadGameStateCurrently() {
|
|||
return false;
|
||||
}
|
||||
|
||||
Common::Error Engine::saveGameState(int slot, const char *desc) {
|
||||
Common::Error Engine::saveGameState(int slot, const Common::String &desc) {
|
||||
// Do nothing by default
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue