ENGINES: Change 2nd param of Engine::saveGameState to Common::String
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50 changed files with 71 additions and 74 deletions
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@ -363,8 +363,8 @@ Common::Error SagaEngine::loadGameState(int slot) {
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return Common::kNoError; // TODO: return success/failure
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}
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Common::Error SagaEngine::saveGameState(int slot, const char *desc) {
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save(calcSaveFileName((uint)slot), desc);
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Common::Error SagaEngine::saveGameState(int slot, const Common::String &desc) {
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save(calcSaveFileName((uint)slot), desc.c_str());
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return Common::kNoError; // TODO: return success/failure
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}
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