SHERLOCK: RT: Cleanup of Exit class and fix exiting scenes
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16 changed files with 53 additions and 51 deletions
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@ -122,6 +122,11 @@ public:
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int _facing;
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PositionFacing() : Point32(), _facing(0) {}
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PositionFacing(int xp, int yp, int theFacing) : Point32(xp, yp), _facing(theFacing) {}
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PositionFacing &operator=(const Point32 &pt) {
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x = pt.x; y = pt.y;
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return *this;
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}
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};
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struct WalkSequence {
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