various music related changes and cleanup; also modified MonkeyVGA music sync, at least the intro is much better synced now; not sure about other parts of it / other games

svn-id: r7237
This commit is contained in:
Max Horn 2003-05-01 00:04:05 +00:00
parent e3acde9f9c
commit 48293bd132
7 changed files with 40 additions and 56 deletions

View file

@ -188,7 +188,7 @@ bool Scumm::loadState(int slot, bool compat, SaveFileManager *mgr) {
initBGBuffers(_scrHeight);
if ((_features & GF_AUDIOTRACKS) && _vars[VAR_MI1_TIMER] > 0)
if ((_features & GF_AUDIOTRACKS) && _vars[VAR_MUSIC_TIMER] > 0)
_sound->startCDTimer();
CHECK_HEAP debug(1, "State loaded from '%s'", filename);