Add save code differences in Amiga verison of Waxworks.
svn-id: r28261
This commit is contained in:
parent
d6fd87fd6a
commit
488d9f3b43
1 changed files with 1 additions and 1 deletions
|
@ -1326,7 +1326,7 @@ bool AGOSEngine_Elvira2::saveGame(uint slot, const char *caption) {
|
|||
f->writeUint16BE(te->subroutine_id);
|
||||
}
|
||||
|
||||
if (getGameType() == GType_WW) {
|
||||
if (getGameType() == GType_WW && getPlatform() == Common::kPlatformPC) {
|
||||
// TODO Save room state data
|
||||
for (uint s = 0; s <= _numRoomStates; s++) {
|
||||
f->writeUint16BE(0);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue