CLOUD: Refactor LocalWebserver

Its handlers are now more compact. This commit moves Handler classes in
handlers\ directory.

ResourceHandler ignores "hidden" files in the archive, and these are
used as markup templates in IndexPageHandler and FilesPageHandler.
This commit is contained in:
Alexander Tkachev 2016-07-06 16:48:56 +06:00
parent 627bda9d82
commit 48e3fff6bc
18 changed files with 665 additions and 358 deletions

View file

@ -0,0 +1,146 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "backends/networking/sdl_net/handlers/filespagehandler.h"
#include "backends/networking/sdl_net/localwebserver.h"
#include "common/file.h"
#include "common/translation.h"
namespace Networking {
#define INDEX_PAGE_NAME ".index.html"
#define FILES_PAGE_NAME ".files.html"
FilesPageHandler::FilesPageHandler() {}
FilesPageHandler::~FilesPageHandler() {}
void FilesPageHandler::handle(Client &client) {
Common::String response = "<html><head><title>ScummVM</title></head><body><table>{content}</table></body></html>"; //TODO: add controls
Common::String itemTemplate = "<tr><td><a href=\"{link}\">{name}</a></td><td>{size}</td></tr>\n"; //TODO: load this template too?
// load stylish response page from the archive
Common::SeekableReadStream *const stream = getArchiveFile(FILES_PAGE_NAME);
if (stream) response = readEverythingFromStream(stream);
Common::String path = client.queryParameter("path");
Common::String content = "";
// show an error message if failed to list directory
if (!listDirectory(path, content, itemTemplate)) {
handleErrorMessage(
client,
Common::String::format(
"%s<br/><a href=\"files?path=/\">%s</a>",
_("ScummVM couldn't list the directory you specified."),
_("Back to the files manager")
)
);
return;
}
//these occur twice:
replace(response, "{create_directory_button}", _("Create directory"));
replace(response, "{create_directory_button}", _("Create directory"));
replace(response, "{upload_files_button}", _("Upload files")); //tab
replace(response, "{upload_file_button}", _("Upload files")); //button in the tab
replace(response, "{create_directory_desc}", _("Type new directory name:"));
replace(response, "{upload_file_desc}", _("Select a file to upload:"));
replace(response, "{content}", content);
LocalWebserver::setClientGetHandler(client, response);
}
void FilesPageHandler::handleErrorMessage(Client &client, Common::String message) {
Common::String response = "<html><head><title>ScummVM</title></head><body>{message}</body></html>";
// load stylish response page from the archive
Common::SeekableReadStream *const stream = getArchiveFile(INDEX_PAGE_NAME);
if (stream) response = readEverythingFromStream(stream);
replace(response, "{message}", message);
LocalWebserver::setClientGetHandler(client, response);
}
bool FilesPageHandler::listDirectory(Common::String path, Common::String &content, const Common::String &itemTemplate) {
if (path == "" || path == "/") {
addItem(content, itemTemplate, true, "/root/", _("File system root"));
addItem(content, itemTemplate, true, "/saves/", _("Saved games"));
return true;
}
Common::String prefixToRemove = "", prefixToAdd = "";
if (!transformPath(path, prefixToRemove, prefixToAdd)) return false;
Common::FSNode node = Common::FSNode(path);
if (path == "/") node = node.getParent(); // absolute root
if (!node.isDirectory()) return false;
// list directory
Common::FSList _nodeContent;
if (!node.getChildren(_nodeContent, Common::FSNode::kListAll, false)) // do not show hidden files
_nodeContent.clear();
else
Common::sort(_nodeContent.begin(), _nodeContent.end());
// add parent directory link
{
Common::String filePath = path;
if (filePath.hasPrefix(prefixToRemove))
filePath.erase(0, prefixToRemove.size());
if (filePath == "" || filePath == "/" || filePath == "\\")
filePath = "/";
else
filePath = parentPath(prefixToAdd + filePath);
addItem(content, itemTemplate, true, filePath, _("Parent directory"));
}
// fill the content
for (Common::FSList::iterator i = _nodeContent.begin(); i != _nodeContent.end(); ++i) {
Common::String name = i->getDisplayName();
if (i->isDirectory()) name += "/";
Common::String filePath = i->getPath();
if (filePath.hasPrefix(prefixToRemove))
filePath.erase(0, prefixToRemove.size());
filePath = prefixToAdd + filePath;
addItem(content, itemTemplate, i->isDirectory(), filePath, name);
}
return true;
}
void FilesPageHandler::addItem(Common::String &content, const Common::String &itemTemplate, bool isDirectory, Common::String path, Common::String name, Common::String size) {
Common::String item = itemTemplate;
replace(item, "{link}", (isDirectory ? "files?path=" : "download?path=") + path);
replace(item, "{name}", name);
replace(item, "{size}", size);
content += item;
}
/// public
ClientHandlerCallback FilesPageHandler::getHandler() {
return new Common::Callback<FilesPageHandler, Client &>(this, &FilesPageHandler::handle);
}
} // End of namespace Networking