put tinygl internals into namespace, left only api

This commit is contained in:
Pawel Kolodziejski 2009-05-25 13:19:29 +00:00
parent 7ad12a0856
commit 49b578ec6a
28 changed files with 367 additions and 285 deletions

View file

@ -1,6 +1,8 @@
#include "graphics/tinygl/zgl.h"
namespace TinyGL {
// fill triangle profile
// #define TINYGL_PROFILE
@ -433,3 +435,5 @@ void gl_draw_triangle_point(GLContext *c, GLVertex *p0, GLVertex *p1, GLVertex *
if (p2->edge_flag)
ZB_plot(c->zb, &p2->zp);
}
} // end of namespace TinyGL