More Amiga V2/V3 sound updates from _Q_:
1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a 2. Some changes to player_v3a as a result of #1, including reduced music volume 3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h svn-id: r10392
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@ -361,7 +361,7 @@ bool ScummDebugger::Cmd_Restart(int argc, const char **argv) {
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}
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bool ScummDebugger::Cmd_IMuse(int argc, const char **argv) {
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if (!_s->_imuse && !_s->_playerV2) {
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if (!_s->_imuse && !_s->_musicEngine) {
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Debug_Printf("No iMuse engine is active.\n");
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return true;
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}
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