More Amiga V2/V3 sound updates from _Q_:

1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a
2. Some changes to player_v3a as a result of #1, including reduced music volume
3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h

svn-id: r10392
This commit is contained in:
Travis Howell 2003-09-24 06:56:30 +00:00
parent 09a01e4cbe
commit 4a62eb3e3b
13 changed files with 2794 additions and 1151 deletions

View file

@ -361,7 +361,7 @@ bool ScummDebugger::Cmd_Restart(int argc, const char **argv) {
}
bool ScummDebugger::Cmd_IMuse(int argc, const char **argv) {
if (!_s->_imuse && !_s->_playerV2) {
if (!_s->_imuse && !_s->_musicEngine) {
Debug_Printf("No iMuse engine is active.\n");
return true;
}