More Amiga V2/V3 sound updates from _Q_:
1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a 2. Some changes to player_v3a as a result of #1, including reduced music volume 3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h svn-id: r10392
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13 changed files with 2794 additions and 1151 deletions
188
scumm/player_mod.cpp
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188
scumm/player_mod.cpp
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "player_mod.h"
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////////////////////////////////////////
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//
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// Generic Amiga MOD mixer - provides a 60Hz 'update' routine.
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//
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////////////////////////////////////////
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Player_MOD::Player_MOD(Scumm *scumm) {
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int i;
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_mixer = scumm->_mixer;
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_samplerate = scumm->_system->property(OSystem::PROP_GET_SAMPLE_RATE, 0);
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_mixamt = 0;
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_mixpos = 0;
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for (i = 0; i < MOD_MAXCHANS; i++) {
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_channels[i].id = 0;
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_channels[i].vol = 0;
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_channels[i].freq = 0;
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_channels[i].ptr = NULL;
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_channels[i].converter = NULL;
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_channels[i].input = NULL;
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}
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_playproc = NULL;
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_playparam = NULL;
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_mixer->setupPremix(premix_proc, this);
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}
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Player_MOD::~Player_MOD() {
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// Detach the premix callback handler
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_mixer->setupPremix(0, 0);
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for (int i = 0; i < MOD_MAXCHANS; i++) {
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if (!_channels[i].id)
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continue;
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delete _channels[i].ptr;
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delete _channels[i].converter;
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delete _channels[i].input;
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}
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}
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void Player_MOD::setMasterVolume (int vol) {
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_maxvol = vol;
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}
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void Player_MOD::setUpdateProc(ModUpdateProc *proc, void *param, int freq) {
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_playproc = proc;
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_playparam = param;
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_mixamt = _samplerate / freq;
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}
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void Player_MOD::clearUpdateProc() {
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_playproc = NULL;
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_playparam = NULL;
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_mixamt = 0;
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}
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void Player_MOD::startChannel (int id, const char *data, int size, int rate, uint8 vol, int loopStart, int loopEnd, int8 pan) {
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int i;
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if (id == 0)
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error("player_mod - attempted to start channel id 0");
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for (i = 0; i < MOD_MAXCHANS; i++) {
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if (!_channels[i].id)
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break;
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}
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if (i == MOD_MAXCHANS) {
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warning("player_mod - too many music channels playing (%i max)",MOD_MAXCHANS);
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return;
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}
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_channels[i].id = id;
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_channels[i].vol = vol;
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_channels[i].pan = pan;
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_channels[i].ptr = (byte *)data;
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_channels[i].freq = rate;
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_channels[i].input = makeLinearInputStream(SoundMixer::FLAG_AUTOFREE | (loopStart != loopEnd ? SoundMixer::FLAG_LOOP : 0), (byte *)data, size, loopStart, loopEnd - loopStart);
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_channels[i].converter = makeRateConverter(rate, _mixer->getOutputRate(), false, false);
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}
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void Player_MOD::stopChannel(int id) {
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if (id == 0)
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error("player_mod - attempted to stop channel id 0");
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for (int i = 0; i < MOD_MAXCHANS; i++) {
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if (_channels[i].id == id) {
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delete _channels[i].ptr;
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_channels[i].ptr = NULL;
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delete _channels[i].converter;
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_channels[i].converter = NULL;
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delete _channels[i].input;
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_channels[i].input = NULL;
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_channels[i].id = 0;
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_channels[i].vol = 0;
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_channels[i].freq = 0;
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}
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}
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}
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void Player_MOD::setChannelVol(int id, uint8 vol) {
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if (id == 0)
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error("player_mod - attempted to set volume for channel id 0");
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for (int i = 0; i < MOD_MAXCHANS; i++) {
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if (_channels[i].id == id) {
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_channels[i].vol = vol;
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break;
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}
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}
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}
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void Player_MOD::setChannelPan(int id, int8 pan) {
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if (id == 0)
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error("player_mod - attempted to set pan for channel id 0");
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for (int i = 0; i < MOD_MAXCHANS; i++) {
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if (_channels[i].id == id) {
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_channels[i].pan = pan;
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break;
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}
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}
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}
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void Player_MOD::setChannelFreq(int id, int freq) {
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if (id == 0)
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error("player_mod - attempted to set frequency for channel id 0");
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for (int i = 0; i < MOD_MAXCHANS; i++) {
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if (_channels[i].id == id) {
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_channels[i].freq = freq;
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delete _channels[i].converter;
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_channels[i].converter = makeRateConverter(freq, _mixer->getOutputRate(), false, false);
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break;
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}
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}
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}
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void Player_MOD::premix_proc(void *param, int16 *buf, uint len) {
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((Player_MOD *) param)->do_mix(buf, len);
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}
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void Player_MOD::do_mix (int16 *data, uint len) {
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int i;
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int dpos = 0;
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uint dlen = 0;
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memset(data, 0, 2 * len * sizeof(int16));
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while (len) {
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if (_playproc) {
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dlen = _mixamt - _mixpos;
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if (!_mixpos)
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_playproc(_playparam);
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if (dlen <= len) {
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_mixpos = 0;
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len -= dlen;
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} else {
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_mixpos = _mixamt - len;
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dlen = len;
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len = 0;
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}
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} else {
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dlen = len;
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len = 0;
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}
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for (i = 0; i < MOD_MAXCHANS; i++)
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if (_channels[i].id) {
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st_volume_t vol_l = (127 - _channels[i].pan) * _channels[i].vol / 127;
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st_volume_t vol_r = (127 + _channels[i].pan) * _channels[i].vol / 127;
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_channels[i].converter->flow(*_channels[i].input, &data[dpos*2], dlen, vol_l, vol_r);
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}
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dpos += dlen;
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}
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}
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