Applies to all HE 7.0+ games

svn-id: r14796
This commit is contained in:
Travis Howell 2004-08-27 12:56:01 +00:00
parent ff6859b3bc
commit 4aeb595967

View file

@ -463,7 +463,7 @@ void ScummEngine_v6he::o6_roomOps() {
case 181: // SO_ROOM_FADE
a = pop();
if (_heversion == 70) {
if (_heversion >= 70) {
// Defaults to 1 but doesn't use fade effects
} else if (a) {
_switchRoomEffect = (byte)(a & 0xFF);