ENGINES: Add an engine ID to all the engines

This commit is contained in:
Bastien Bouclet 2016-09-15 18:23:35 +02:00
parent 6f1515abe8
commit 4b42112721
73 changed files with 306 additions and 3 deletions

View file

@ -136,6 +136,10 @@ public:
SherlockMetaEngine() : AdvancedMetaEngine(Sherlock::gameDescriptions, sizeof(Sherlock::SherlockGameDescription),
sherlockGames, optionsList) {}
virtual const char *getEngineId() const {
return "sherlock";
}
virtual const char *getName() const {
return "Sherlock";
}