AGI: getflag/setflag/etc. cleanup
renamed getflag() to getFlag() renamed setflag() to setFlag() renamed flipflag() to flipFlag() preagi: renamed setFlag for this engine to setWinnieFlag
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22 changed files with 116 additions and 111 deletions
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@ -127,7 +127,7 @@ void InventoryMgr::show() {
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// figure out current inventory of the player
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getPlayerInventory();
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if (_vm->getflag(VM_FLAG_STATUS_SELECTS_ITEMS)) {
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if (_vm->getFlag(VM_FLAG_STATUS_SELECTS_ITEMS)) {
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selectItems = true;
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} else{
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_activeItemNr = -1; // so that none is shown as active
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