AGI: getflag/setflag/etc. cleanup

renamed getflag() to getFlag()
renamed setflag() to setFlag()
renamed flipflag() to flipFlag()
preagi: renamed setFlag for this engine to setWinnieFlag
This commit is contained in:
Martin Kiewitz 2016-01-31 17:56:53 +01:00
parent 82b958f274
commit 4bc01ab7d5
22 changed files with 116 additions and 111 deletions

View file

@ -540,7 +540,7 @@ int AgiEngine::waitKey() {
clearKeyQueue();
debugC(3, kDebugLevelInput, "waiting...");
while (!(shouldQuit() || _restartGame || getflag(VM_FLAG_RESTORE_JUST_RAN))) {
while (!(shouldQuit() || _restartGame || getFlag(VM_FLAG_RESTORE_JUST_RAN))) {
pollTimer();
key = doPollKeyboard();
if (key == AGI_KEY_ENTER || key == AGI_KEY_ESCAPE || key == AGI_MOUSE_BUTTON_LEFT)