SCI32: Implement kPlayVMD

This commit is contained in:
Colin Snover 2016-07-02 19:11:46 -05:00
parent 28d4f5b0e4
commit 4d91b458e5
15 changed files with 822 additions and 122 deletions

View file

@ -441,6 +441,17 @@ reg_t kDoAudioFade(EngineState *s, int argc, reg_t *argv);
reg_t kDoAudioHasSignal(EngineState *s, int argc, reg_t *argv);
reg_t kDoAudioSetLoop(EngineState *s, int argc, reg_t *argv);
reg_t kPlayVMD(EngineState *s, int argc, reg_t *argv);
reg_t kPlayVMDOpen(EngineState *s, int argc, reg_t *argv);
reg_t kPlayVMDInit(EngineState *s, int argc, reg_t *argv);
reg_t kPlayVMDClose(EngineState *s, int argc, reg_t *argv);
reg_t kPlayVMDPlayUntilEvent(EngineState *s, int argc, reg_t *argv);
reg_t kPlayVMDShowCursor(EngineState *s, int argc, reg_t *argv);
reg_t kPlayVMDStartBlob(EngineState *s, int argc, reg_t *argv);
reg_t kPlayVMDStopBlobs(EngineState *s, int argc, reg_t *argv);
reg_t kPlayVMDBlack(EngineState *s, int argc, reg_t *argv);
reg_t kPlayVMDRestrictPalette(EngineState *s, int argc, reg_t *argv);
reg_t kIsHiRes(EngineState *s, int argc, reg_t *argv);
reg_t kArray(EngineState *s, int argc, reg_t *argv);
reg_t kListAt(EngineState *s, int argc, reg_t *argv);

View file

@ -412,6 +412,22 @@ static const SciKernelMapSubEntry kList_subops[] = {
SCI_SUBOPENTRY_TERMINATOR
};
// There are a lot of subops to PlayVMD, but only a few of them are ever
// actually used by games
// version, subId, function-mapping, signature, workarounds
static const SciKernelMapSubEntry kPlayVMD_subops[] = {
{ SIG_SINCE_SCI21, 0, MAP_CALL(PlayVMDOpen), "r(i)(i)", NULL },
{ SIG_SINCE_SCI21, 1, MAP_CALL(PlayVMDInit), "ii(i)(i)(ii)", NULL },
{ SIG_SINCE_SCI21, 6, MAP_CALL(PlayVMDClose), "", NULL },
{ SIG_SINCE_SCI21, 14, MAP_CALL(PlayVMDPlayUntilEvent), "i(i)(i)", NULL },
{ SIG_SINCE_SCI21, 16, MAP_CALL(PlayVMDShowCursor), "i", NULL },
{ SIG_SINCE_SCI21, 17, MAP_DUMMY(PlayVMDStartBlob), "", NULL },
{ SIG_SINCE_SCI21, 18, MAP_DUMMY(PlayVMDStopBlobs), "", NULL },
{ SIG_SINCE_SCI21, 21, MAP_CALL(PlayVMDBlack), "iiii", NULL },
{ SIG_SINCE_SCI21, 23, MAP_CALL(PlayVMDRestrictPalette), "ii", NULL },
SCI_SUBOPENTRY_TERMINATOR
};
// version, subId, function-mapping, signature, workarounds
static const SciKernelMapSubEntry kRemapColors_subops[] = {
{ SIG_SCI32, 0, MAP_CALL(RemapColorsOff), "(i)", NULL },
@ -792,7 +808,7 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(IsOnMe), SIG_EVERYWHERE, "iioi", NULL, NULL },
{ MAP_CALL(List), SIG_SINCE_SCI21, SIGFOR_ALL, "(.*)", kList_subops, NULL },
{ MAP_CALL(MulDiv), SIG_EVERYWHERE, "iii", NULL, NULL },
{ MAP_CALL(PlayVMD), SIG_EVERYWHERE, "(.*)", NULL, NULL },
{ MAP_CALL(PlayVMD), SIG_EVERYWHERE, "(.*)", kPlayVMD_subops, NULL },
{ MAP_CALL(Robot), SIG_EVERYWHERE, "(.*)", NULL, NULL },
{ MAP_CALL(Save), SIG_EVERYWHERE, "i(.*)", kSave_subops, NULL },
{ MAP_CALL(Text), SIG_SINCE_SCI21MID, SIGFOR_ALL, "i(.*)", kText_subops, NULL },

View file

@ -40,7 +40,8 @@
#include "video/qt_decoder.h"
#include "sci/video/seq_decoder.h"
#ifdef ENABLE_SCI32
#include "video/coktel_decoder.h"
#include "sci/graphics/frameout.h"
#include "sci/graphics/video32.h"
#include "sci/video/robot_decoder.h"
#endif
@ -289,113 +290,83 @@ reg_t kRobot(EngineState *s, int argc, reg_t *argv) {
}
reg_t kPlayVMD(EngineState *s, int argc, reg_t *argv) {
uint16 operation = argv[0].toUint16();
Video::VideoDecoder *videoDecoder = 0;
bool reshowCursor = g_sci->_gfxCursor->isVisible();
Common::String warningMsg;
if (!s)
return make_reg(0, getSciVersion());
error("not supposed to call this");
}
switch (operation) {
case 0: // init
s->_videoState.reset();
s->_videoState.fileName = s->_segMan->derefString(argv[1]);
reg_t kPlayVMDOpen(EngineState *s, int argc, reg_t *argv) {
const Common::String fileName = s->_segMan->getString(argv[0]);
// argv[1] is an optional cache size argument which we do not use
// const uint16 cacheSize = argc > 1 ? CLIP<int16>(argv[1].toSint16(), 16, 1024) : 0;
const VMDPlayer::OpenFlags flags = argc > 2 ? (VMDPlayer::OpenFlags)argv[2].toUint16() : VMDPlayer::kOpenFlagNone;
if (argc > 2 && argv[2] != NULL_REG)
warning("kPlayVMD: third parameter isn't 0 (it's %04x:%04x - %s)", PRINT_REG(argv[2]), s->_segMan->getObjectName(argv[2]));
break;
case 1:
{
// Set VMD parameters. Called with a maximum of 6 parameters:
//
// x, y, flags, gammaBoost, gammaFirst, gammaLast
//
// gammaBoost boosts palette colors in the range gammaFirst to
// gammaLast, but only if bit 4 in flags is set. Percent value such that
// 0% = no amplification These three parameters are optional if bit 4 is
// clear. Also note that the x, y parameters play subtle games if used
// with subfx 21. The subtleness has to do with creation of temporary
// planes and positioning relative to such planes.
return make_reg(0, g_sci->_video32->getVMDPlayer().open(fileName, flags));
}
uint16 flags = argv[3].getOffset();
Common::String flagspec;
if (argc > 3) {
if (flags & kDoubled)
flagspec += "doubled ";
if (flags & kDropFrames)
flagspec += "dropframes ";
if (flags & kBlackLines)
flagspec += "blacklines ";
if (flags & kUnkBit3)
flagspec += "bit3 ";
if (flags & kGammaBoost)
flagspec += "gammaboost ";
if (flags & kHoldBlackFrame)
flagspec += "holdblack ";
if (flags & kHoldLastFrame)
flagspec += "holdlast ";
if (flags & kUnkBit7)
flagspec += "bit7 ";
if (flags & kStretch)
flagspec += "stretch";
warning("VMDFlags: %s", flagspec.c_str());
s->_videoState.flags = flags;
}
warning("x, y: %d, %d", argv[1].getOffset(), argv[2].getOffset());
s->_videoState.x = argv[1].getOffset();
s->_videoState.y = argv[2].getOffset();
if (argc > 4 && flags & 16)
warning("gammaBoost: %d%% between palette entries %d and %d", argv[4].getOffset(), argv[5].getOffset(), argv[6].getOffset());
break;
}
case 6: // Play
videoDecoder = new Video::AdvancedVMDDecoder();
if (s->_videoState.fileName.empty()) {
// Happens in Lighthouse
warning("kPlayVMD: Empty filename passed");
return s->r_acc;
}
if (!videoDecoder->loadFile(s->_videoState.fileName)) {
warning("Could not open VMD %s", s->_videoState.fileName.c_str());
break;
}
if (reshowCursor)
g_sci->_gfxCursor->kernelHide();
playVideo(videoDecoder, s->_videoState);
if (reshowCursor)
g_sci->_gfxCursor->kernelShow();
break;
case 23: // set video palette range
s->_vmdPalStart = argv[1].toUint16();
s->_vmdPalEnd = argv[2].toUint16();
break;
case 14:
// Takes an additional integer parameter (e.g. 3)
case 16:
// Takes an additional parameter, usually 0
case 21:
// Looks to be setting the video size and position. Called with 4 extra integer
// parameters (e.g. 86, 41, 235, 106)
default:
warningMsg = Common::String::format("PlayVMD - unsupported subop %d. Params: %d (", operation, argc);
for (int i = 0; i < argc; i++) {
warningMsg += Common::String::format("%04x:%04x", PRINT_REG(argv[i]));
warningMsg += (i == argc - 1 ? ")" : ", ");
}
warning("%s", warningMsg.c_str());
break;
reg_t kPlayVMDInit(EngineState *s, int argc, reg_t *argv) {
const int16 x = argv[0].toSint16();
const int16 y = argv[1].toSint16();
const VMDPlayer::PlayFlags flags = argc > 2 ? (VMDPlayer::PlayFlags)argv[2].toUint16() : VMDPlayer::kPlayFlagNone;
int16 boostPercent;
int16 boostStartColor;
int16 boostEndColor;
if (argc > 5 && (flags & VMDPlayer::kPlayFlagBoost)) {
boostPercent = argv[3].toSint16();
boostStartColor = argv[4].toSint16();
boostEndColor = argv[5].toSint16();
} else {
boostPercent = 0;
boostStartColor = -1;
boostEndColor = -1;
}
g_sci->_video32->getVMDPlayer().init(x, y, flags, boostPercent, boostStartColor, boostEndColor);
return make_reg(0, 0);
}
reg_t kPlayVMDClose(EngineState *s, int argc, reg_t *argv) {
return make_reg(0, g_sci->_video32->getVMDPlayer().close());
}
reg_t kPlayVMDPlayUntilEvent(EngineState *s, int argc, reg_t *argv) {
const VMDPlayer::EventFlags flags = (VMDPlayer::EventFlags)argv[0].toUint16();
const int16 lastFrameNo = argc > 1 ? argv[1].toSint16() : -1;
const int16 yieldInterval = argc > 2 ? argv[2].toSint16() : -1;
return make_reg(0, g_sci->_video32->getVMDPlayer().kernelPlayUntilEvent(flags, lastFrameNo, yieldInterval));
}
reg_t kPlayVMDShowCursor(EngineState *s, int argc, reg_t *argv) {
g_sci->_video32->getVMDPlayer().setShowCursor((bool)argv[0].toUint16());
return s->r_acc;
}
reg_t kPlayVMDStartBlob(EngineState *s, int argc, reg_t *argv) {
debug("kPlayVMDStartBlob");
return s->r_acc;
}
reg_t kPlayVMDStopBlobs(EngineState *s, int argc, reg_t *argv) {
debug("kPlayVMDStopBlobs");
return s->r_acc;
}
reg_t kPlayVMDBlack(EngineState *s, int argc, reg_t *argv) {
const int16 scriptWidth = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth;
const int16 scriptHeight = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight;
Common::Rect blackoutArea;
blackoutArea.left = MAX((int16)0, argv[0].toSint16());
blackoutArea.top = MAX((int16)0, argv[1].toSint16());
blackoutArea.right = MIN(scriptWidth, (int16)(argv[2].toSint16() + 1));
blackoutArea.bottom = MIN(scriptHeight, (int16)(argv[3].toSint16() + 1));
g_sci->_video32->getVMDPlayer().setBlackoutArea(blackoutArea);
return s->r_acc;
}
reg_t kPlayVMDRestrictPalette(EngineState *s, int argc, reg_t *argv) {
g_sci->_video32->getVMDPlayer().restrictPalette(argv[0].toUint16(), argv[1].toUint16());
return s->r_acc;
}

View file

@ -201,6 +201,7 @@ public:
uint16 _memorySegmentSize;
byte _memorySegment[kMemorySegmentMax];
// TODO: Excise video code from the state manager
VideoState _videoState;
uint16 _vmdPalStart, _vmdPalEnd;
bool _syncedAudioOptions;

View file

@ -459,7 +459,7 @@ void ScrollWindow::hide() {
return;
}
g_sci->_gfxFrameout->deleteScreenItem(_screenItem, _plane);
g_sci->_gfxFrameout->deleteScreenItem(*_screenItem, _plane);
_screenItem = nullptr;
g_sci->_gfxFrameout->frameOut(true);

View file

@ -25,6 +25,8 @@
#include "common/array.h"
#include "common/hashmap.h"
#include "sci/sci.h"
#include "sci/graphics/helpers.h"
namespace Sci {

View file

@ -278,20 +278,52 @@ bool GfxFrameout::checkForFred(const reg_t object) {
#pragma mark -
#pragma mark Screen items
void GfxFrameout::deleteScreenItem(ScreenItem *screenItem, Plane *plane) {
if (screenItem->_created == 0) {
screenItem->_created = 0;
screenItem->_updated = 0;
screenItem->_deleted = getScreenCount();
void GfxFrameout::addScreenItem(ScreenItem &screenItem) const {
Plane *plane = _planes.findByObject(screenItem._plane);
if (plane == nullptr) {
error("GfxFrameout::addScreenItem: Could not find plane %04x:%04x for screen item %04x:%04x", PRINT_REG(screenItem._plane), PRINT_REG(screenItem._object));
}
plane->_screenItemList.add(&screenItem);
}
void GfxFrameout::updateScreenItem(ScreenItem &screenItem) const {
// TODO: In SCI3+ this will need to go through Plane
// Plane *plane = _planes.findByObject(screenItem._plane);
// if (plane == nullptr) {
// error("GfxFrameout::updateScreenItem: Could not find plane %04x:%04x for screen item %04x:%04x", PRINT_REG(screenItem._plane), PRINT_REG(screenItem._object));
// }
screenItem.update();
}
void GfxFrameout::deleteScreenItem(ScreenItem &screenItem) {
Plane *plane = _planes.findByObject(screenItem._plane);
if (plane == nullptr) {
error("GfxFrameout::deleteScreenItem: Could not find plane %04x:%04x for screen item %04x:%04x", PRINT_REG(screenItem._plane), PRINT_REG(screenItem._object));
}
if (plane->_screenItemList.findByObject(screenItem._object) == nullptr) {
error("GfxFrameout::deleteScreenItem: Screen item %04x:%04x not found in plane %04x:%04x", PRINT_REG(screenItem._object), PRINT_REG(screenItem._plane));
}
deleteScreenItem(screenItem, *plane);
}
void GfxFrameout::deleteScreenItem(ScreenItem &screenItem, Plane &plane) {
if (screenItem._created == 0) {
screenItem._created = 0;
screenItem._updated = 0;
screenItem._deleted = getScreenCount();
} else {
plane->_screenItemList.erase(screenItem);
plane->_screenItemList.pack();
plane._screenItemList.erase(&screenItem);
plane._screenItemList.pack();
}
}
void GfxFrameout::deleteScreenItem(ScreenItem *screenItem, const reg_t planeObject) {
void GfxFrameout::deleteScreenItem(ScreenItem &screenItem, const reg_t planeObject) {
Plane *plane = _planes.findByObject(planeObject);
deleteScreenItem(screenItem, plane);
if (plane == nullptr) {
error("GfxFrameout::deleteScreenItem: Could not find plane %04x:%04x for screen item %04x:%04x", PRINT_REG(planeObject), PRINT_REG(screenItem._object));
}
deleteScreenItem(screenItem, *plane);
}
void GfxFrameout::kernelAddScreenItem(const reg_t object) {
@ -364,7 +396,7 @@ void GfxFrameout::kernelDeleteScreenItem(const reg_t object) {
return;
}
deleteScreenItem(screenItem, plane);
deleteScreenItem(*screenItem, *plane);
}
#pragma mark -

View file

@ -202,14 +202,29 @@ private:
public:
/**
* Deletes a screen item from the given plane.
* Adds a screen item.
*/
void deleteScreenItem(ScreenItem *screenItem, Plane *plane);
void addScreenItem(ScreenItem &screenItem) const;
/**
* Updates a screen item.
*/
void updateScreenItem(ScreenItem &screenItem) const;
/**
* Deletes a screen item.
*/
void deleteScreenItem(ScreenItem &screenItem);
/**
* Deletes a screen item from the given plane.
*/
void deleteScreenItem(ScreenItem *screenItem, const reg_t plane);
void deleteScreenItem(ScreenItem &screenItem, Plane &plane);
/**
* Deletes a screen item from the given plane.
*/
void deleteScreenItem(ScreenItem &screenItem, const reg_t plane);
void kernelAddScreenItem(const reg_t object);
void kernelUpdateScreenItem(const reg_t object);

View file

@ -81,7 +81,7 @@ void GfxPaint32::kernelDeleteLine(const reg_t screenItemObject, const reg_t plan
}
_segMan->freeHunkEntry(screenItem->_celInfo.bitmap);
g_sci->_gfxFrameout->deleteScreenItem(screenItem, plane);
g_sci->_gfxFrameout->deleteScreenItem(*screenItem, *plane);
}
void GfxPaint32::plotter(int x, int y, int color, void *data) {

View file

@ -64,12 +64,12 @@ private:
*/
static uint16 _nextObjectId;
public:
/**
* The parent plane of this screen item.
*/
reg_t _plane;
public:
/**
* Scaling data used to calculate the final screen
* dimensions of the screen item as well as the scaling

View file

@ -0,0 +1,365 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/mixer.h"
#include "sci/console.h"
#include "sci/event.h"
#include "sci/graphics/cursor.h"
#include "sci/graphics/frameout.h"
#include "sci/graphics/palette32.h"
#include "sci/graphics/text32.h"
#include "sci/graphics/video32.h"
#include "sci/sci.h"
#include "video/coktel_decoder.h"
namespace Sci {
VMDPlayer::VMDPlayer(SegManager *segMan, EventManager *eventMan) :
_segMan(segMan),
_eventMan(eventMan),
_decoder(new Video::AdvancedVMDDecoder(Audio::Mixer::kSFXSoundType)),
_isOpen(false),
_isInitialized(false),
_startColor(0),
_planeSet(false),
_endColor(255),
_blackLines(false),
_doublePixels(false),
_lastYieldedFrameNo(0),
_blackoutRect(),
_blackPalette(false),
_boostPercent(100),
_boostStartColor(0),
_boostEndColor(255),
_leaveLastFrame(false),
_leaveScreenBlack(false),
_plane(nullptr),
_screenItem(nullptr),
_stretchVertical(false),
_priority(0),
_blackoutPlane(nullptr),
_yieldInterval(0) {}
VMDPlayer::~VMDPlayer() {
close();
delete _decoder;
}
VMDPlayer::IOStatus VMDPlayer::open(const Common::String &fileName, const OpenFlags flags) {
if (_isOpen) {
error("Attempted to play %s, but another VMD was loaded", fileName.c_str());
}
if (_decoder->loadFile(fileName)) {
if (flags & kOpenFlagMute) {
_decoder->setVolume(0);
}
_isOpen = true;
return kIOSuccess;
} else {
return kIOError;
}
}
void VMDPlayer::init(const int16 x, const int16 y, const PlayFlags flags, const int16 boostPercent, const int16 boostStartColor, const int16 boostEndColor) {
_x = getSciVersion() >= SCI_VERSION_3 ? x : (x & ~1);
_y = y;
_leaveScreenBlack = flags & kPlayFlagLeaveScreenBlack;
_leaveLastFrame = flags & kPlayFlagLeaveLastFrame;
_doublePixels = flags & kPlayFlagDoublePixels;
_blackLines = flags & kPlayFlagBlackLines;
_boostPercent = 100 + (flags & kPlayFlagBoost ? boostPercent : 0);
_blackPalette = flags & kPlayFlagBlackPalette;
_stretchVertical = flags & kPlayFlagStretchVertical;
_boostStartColor = CLIP<int16>(boostStartColor, 0, 255);
_boostEndColor = CLIP<int16>(boostEndColor, 0, 255);
}
void VMDPlayer::restrictPalette(const uint8 startColor, const uint8 endColor) {
_startColor = startColor;
_endColor = endColor;
}
VMDPlayer::EventFlags VMDPlayer::kernelPlayUntilEvent(const EventFlags flags, const int16 lastFrameNo, const int16 yieldInterval) {
assert(lastFrameNo >= -1);
const int32 maxFrameNo = (int32)(_decoder->getFrameCount() - 1);
if ((flags & kEventFlagToFrame) && lastFrameNo > 0) {
_decoder->setEndFrame(MIN((int32)lastFrameNo, maxFrameNo));
} else {
_decoder->setEndFrame(maxFrameNo);
}
if (flags & kEventFlagYieldToVM) {
_yieldInterval = 3;
if (yieldInterval == -1 && !(flags & kEventFlagToFrame)) {
_yieldInterval = lastFrameNo;
} else if (yieldInterval != -1) {
_yieldInterval = MIN((int32)yieldInterval, maxFrameNo);
}
} else {
_yieldInterval = maxFrameNo;
}
return playUntilEvent(flags);
}
VMDPlayer::EventFlags VMDPlayer::playUntilEvent(const EventFlags flags) {
// Flushing all the keyboard and mouse events out of the event manager to
// avoid letting any events queued from before the video started from
// accidentally activating an event callback
for (;;) {
const SciEvent event = _eventMan->getSciEvent(SCI_EVENT_KEYBOARD | SCI_EVENT_MOUSE_PRESS | SCI_EVENT_MOUSE_RELEASE | SCI_EVENT_QUIT);
if (event.type == SCI_EVENT_NONE) {
break;
} else if (event.type == SCI_EVENT_QUIT) {
return kEventFlagEnd;
}
}
_decoder->pauseVideo(false);
if (flags & kEventFlagReverse) {
// NOTE: This flag may not work properly since SSCI does not care
// if a video has audio, but the VMD decoder does.
const bool success = _decoder->setReverse(true);
assert(success);
_decoder->setVolume(0);
}
if (!_isInitialized) {
_isInitialized = true;
if (!_showCursor) {
g_sci->_gfxCursor->kernelHide();
}
const int16 screenWidth = g_sci->_gfxFrameout->getCurrentBuffer().screenWidth;
const int16 screenHeight = g_sci->_gfxFrameout->getCurrentBuffer().screenHeight;
const int16 scriptWidth = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth;
const int16 scriptHeight = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight;
Common::Rect vmdRect(
_x,
_y,
_x + _decoder->getWidth(),
_y + _decoder->getHeight()
);
ScaleInfo vmdScaleInfo;
if (!_blackoutRect.isEmpty() && !_planeSet) {
_blackoutPlane = new Plane(_blackoutRect);
g_sci->_gfxFrameout->addPlane(*_blackoutPlane);
}
if (_doublePixels) {
vmdScaleInfo.x = 256;
vmdScaleInfo.y = 256;
vmdScaleInfo.signal = kScaleSignalDoScaling32;
vmdRect.right += vmdRect.width();
vmdRect.bottom += vmdRect.height();
} else if (_stretchVertical) {
vmdScaleInfo.y = 256;
vmdScaleInfo.signal = kScaleSignalDoScaling32;
vmdRect.bottom += vmdRect.height();
}
BitmapResource vmdBitmap(_segMan, vmdRect.width(), vmdRect.height(), 255, 0, 0, screenWidth, screenHeight, 0, false);
if (screenWidth != scriptWidth || screenHeight != scriptHeight) {
mulru(vmdRect, Ratio(scriptWidth, screenWidth), Ratio(scriptHeight, screenHeight), 1);
}
CelInfo32 vmdCelInfo;
vmdCelInfo.bitmap = vmdBitmap.getObject();
_decoder->setSurfaceMemory(vmdBitmap.getPixels(), vmdBitmap.getWidth(), vmdBitmap.getHeight(), 1);
if (!_planeSet) {
_x = 0;
_y = 0;
_plane = new Plane(vmdRect, kPlanePicColored);
if (_priority) {
_plane->_priority = _priority;
}
g_sci->_gfxFrameout->addPlane(*_plane);
_screenItem = new ScreenItem(_plane->_object, vmdCelInfo, Common::Point(), vmdScaleInfo);
} else {
_screenItem = new ScreenItem(_plane->_object, vmdCelInfo, Common::Point(_x, _y), vmdScaleInfo);
if (_priority) {
_screenItem->_priority = _priority;
}
}
// NOTE: There was code for positioning the screen item using insetRect
// here, but none of the game scripts seem to use this functionality.
g_sci->_gfxFrameout->addScreenItem(*_screenItem);
_decoder->start();
}
EventFlags stopFlag = kEventFlagNone;
while (!g_engine->shouldQuit()) {
if (_decoder->endOfVideo()) {
stopFlag = kEventFlagEnd;
break;
}
g_sci->getEngineState()->speedThrottler(_decoder->getTimeToNextFrame());
g_sci->getEngineState()->_throttleTrigger = true;
if (_decoder->needsUpdate()) {
renderFrame();
}
const int currentFrameNo = _decoder->getCurFrame();
if (
_yieldInterval > 0 &&
currentFrameNo != _lastYieldedFrameNo &&
(currentFrameNo % _yieldInterval) == 0
) {
_lastYieldedFrameNo = currentFrameNo;
stopFlag = kEventFlagYieldToVM;
break;
}
if (flags & kEventFlagMouseDown && _eventMan->getSciEvent(SCI_EVENT_MOUSE_PRESS | SCI_EVENT_PEEK).type != SCI_EVENT_NONE) {
stopFlag = kEventFlagMouseDown;
break;
}
if (flags & kEventFlagEscapeKey) {
const SciEvent event = _eventMan->getSciEvent(SCI_EVENT_KEYBOARD | SCI_EVENT_PEEK);
if (event.type != SCI_EVENT_NONE && event.character == SCI_KEY_ESC) {
stopFlag = kEventFlagEscapeKey;
break;
}
}
if (flags & kEventFlagHotRectangle) {
// TODO: Hot rectangles
warning("Hot rectangles not implemented in VMD player");
stopFlag = kEventFlagHotRectangle;
break;
}
}
_decoder->pauseVideo(true);
return stopFlag;
}
void VMDPlayer::renderFrame() {
// TODO: This is kind of different from the original implementation
// which has access to dirty rects from the decoder; we probably do
// not need to care to limit output this way
_decoder->decodeNextFrame();
// NOTE: Normally this would write a hunk palette at the end of the
// video bitmap that CelObjMem would read out and submit, but instead
// we are just submitting it directly here because the decoder exposes
// this information a little bit differently than the one in SSCI
const bool dirtyPalette = _decoder->hasDirtyPalette();
if (dirtyPalette) {
Palette palette;
if (_blackPalette) {
for (uint16 i = _startColor; i <= _endColor; ++i) {
palette.colors[i].r = palette.colors[i].g = palette.colors[i].b = 0;
palette.colors[i].used = true;
}
} else {
const byte *vmdPalette = _decoder->getPalette() + _startColor * 3;
for (uint16 i = _startColor; i <= _endColor; ++i) {
palette.colors[i].r = *vmdPalette++;
palette.colors[i].g = *vmdPalette++;
palette.colors[i].b = *vmdPalette++;
palette.colors[i].used = true;
}
}
g_sci->_gfxPalette32->submit(palette);
g_sci->_gfxFrameout->updateScreenItem(*_screenItem);
g_sci->_gfxFrameout->frameOut(true);
if (_blackPalette) {
const byte *vmdPalette = _decoder->getPalette() + _startColor * 3;
for (uint16 i = _startColor; i <= _endColor; ++i) {
palette.colors[i].r = *vmdPalette++;
palette.colors[i].g = *vmdPalette++;
palette.colors[i].b = *vmdPalette++;
palette.colors[i].used = true;
}
g_sci->_gfxPalette32->submit(palette);
g_sci->_gfxPalette32->updateForFrame();
g_sci->_gfxPalette32->updateHardware();
}
} else {
g_sci->_gfxFrameout->updateScreenItem(*_screenItem);
g_sci->getSciDebugger()->onFrame();
g_sci->_gfxFrameout->frameOut(true);
g_sci->_gfxFrameout->throttle();
}
}
VMDPlayer::IOStatus VMDPlayer::close() {
if (!_isOpen) {
return kIOSuccess;
}
_decoder->close();
_isOpen = false;
_isInitialized = false;
if (_planeSet && _screenItem != nullptr) {
g_sci->_gfxFrameout->deleteScreenItem(*_screenItem);
_screenItem = nullptr;
} else if (_plane != nullptr) {
g_sci->_gfxFrameout->deletePlane(*_plane);
_plane = nullptr;
}
if (!_leaveLastFrame && _leaveScreenBlack) {
// This call *actually* deletes the plane/screen item
g_sci->_gfxFrameout->frameOut(true);
}
if (_blackoutPlane != nullptr) {
g_sci->_gfxFrameout->deletePlane(*_blackoutPlane);
_blackoutPlane = nullptr;
}
if (!_leaveLastFrame && !_leaveScreenBlack) {
// This call *actually* deletes the blackout plane
g_sci->_gfxFrameout->frameOut(true);
}
if (!_showCursor) {
g_sci->_gfxCursor->kernelShow();
}
_planeSet = false;
_priority = 0;
return kIOSuccess;
}
} // End of namespace Sci

View file

@ -0,0 +1,275 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCI_GRAPHICS_VIDEO32_H
#define SCI_GRAPHICS_VIDEO32_H
namespace Video { class AdvancedVMDDecoder; }
namespace Sci {
class Plane;
class ScreenItem;
class SegManager;
class VMDPlayer {
public:
enum OpenFlags {
kOpenFlagNone = 0,
kOpenFlagMute = 1
};
enum IOStatus {
kIOSuccess = 0,
kIOError = 0xFFFF
};
enum PlayFlags {
kPlayFlagNone = 0,
kPlayFlagDoublePixels = 1,
kPlayFlagNoFrameskip = 2, // NOTE: the current VMD decoder does not allow this
kPlayFlagBlackLines = 4,
kPlayFlagBoost = 0x10,
kPlayFlagLeaveScreenBlack = 0x20,
kPlayFlagLeaveLastFrame = 0x40,
kPlayFlagBlackPalette = 0x80,
kPlayFlagStretchVertical = 0x100
};
enum EventFlags {
kEventFlagNone = 0,
kEventFlagEnd = 1,
kEventFlagEscapeKey = 2,
kEventFlagMouseDown = 4,
kEventFlagHotRectangle = 8,
kEventFlagToFrame = 0x10,
kEventFlagYieldToVM = 0x20,
kEventFlagReverse = 0x80
};
VMDPlayer(SegManager *segMan, EventManager *eventMan);
~VMDPlayer();
/**
* Opens a stream to a VMD resource.
*/
IOStatus open(const Common::String &fileName, const OpenFlags flags);
/**
* Initializes the VMD rendering parameters for the
* current VMD. This must be called after `open`.
*/
void init(const int16 x, const int16 y, const PlayFlags flags, const int16 boostPercent, const int16 boostStartColor, const int16 boostEndColor);
/**
* Stops playback and closes the currently open VMD stream.
*/
IOStatus close();
/**
* Restricts use of the system palette by VMD playback to
* the given range of palette indexes.
*/
void restrictPalette(const uint8 startColor, const uint8 endColor);
// NOTE: Was WaitForEvent in SSCI
EventFlags kernelPlayUntilEvent(const EventFlags flags, const int16 lastFrameNo, const int16 yieldInterval);
/**
* Sets the area of the screen that should be blacked out
* during VMD playback.
*/
void setBlackoutArea(const Common::Rect &rect) { _blackoutRect = rect; }
/**
* Sets whether or not the mouse cursor should be drawn.
* This does not have any effect during playback, but can
* be used to prevent the mouse cursor from being shown
* after the video has finished.
*/
void setShowCursor(const bool shouldShow) { _showCursor = shouldShow; }
private:
SegManager *_segMan;
EventManager *_eventMan;
Video::AdvancedVMDDecoder *_decoder;
/**
* Plays the VMD until an event occurs (e.g. user
* presses escape, clicks, etc.).
*/
EventFlags playUntilEvent(const EventFlags flags);
/**
* Renders a frame of video to the output bitmap.
*/
void renderFrame();
/**
* Whether or not a VMD stream has been opened with
* `open`.
*/
bool _isOpen;
/**
* Whether or not a VMD player has been initialised
* with `init`.
*/
bool _isInitialized;
/**
* Whether or not the playback area of the VMD
* should be left black at the end of playback.
*/
bool _leaveScreenBlack;
/**
* Whether or not the area of the VMD should be left
* displaying the final frame of the video.
*/
bool _leaveLastFrame;
/**
* Whether or not the video should be pixel doubled.
*/
bool _doublePixels;
/**
* Whether or not the video should be pixel doubled
* vertically only.
*/
bool _stretchVertical;
/**
* Whether or not black lines should be rendered
* across the video.
*/
bool _blackLines;
/**
* The amount of brightness boost for the video.
* Values above 100 increase brightness; values below
* 100 reduce it.
*/
int16 _boostPercent;
/**
* The first color in the palette that should be
* brightness boosted.
*/
uint8 _boostStartColor;
/**
* The last color in the palette that should be
* brightness boosted.
*/
uint8 _boostEndColor;
/**
* The first color in the system palette that the VMD
* can write to.
*/
uint8 _startColor;
/**
* The last color in the system palette that the VMD
* can write to.
*/
uint8 _endColor;
/**
* If true, video frames are rendered after a blank
* palette is submitted to the palette manager,
* which is then restored after the video pixels
* have already been rendered.
*/
bool _blackPalette;
// TODO: planeSet and priority are used in SCI3+ only
bool _planeSet;
/**
* The screen priority of the video.
* @see ScreenItem::_priority
*/
int _priority;
/**
* The plane where the VMD will be drawn.
*/
Plane *_plane;
/**
* The screen item representing the VMD surface.
*/
ScreenItem *_screenItem;
/**
* An optional plane that will be used to black out
* areas of the screen outside the area of the VMD
* surface.
*/
Plane *_blackoutPlane;
/**
* The dimensions of the blackout plane.
*/
Common::Rect _blackoutRect;
/**
* Whether or not the mouse cursor should be shown
* during playback.
*/
bool _showCursor;
/**
* The location of the VMD plane, in game script
* coordinates.
*/
int16 _x, _y;
/**
* For VMDs played with the `kEventFlagYieldToVM` flag,
* the number of frames that should be drawn until
* yielding back to the SCI VM.
*/
int32 _yieldInterval;
/**
* For VMDs played with the `kEventFlagYieldToVM` flag,
* the last frame when control of the main thread was
* yielded back to the SCI VM.
*/
int _lastYieldedFrameNo;
};
class Video32 {
public:
Video32(SegManager *segMan, EventManager *eventMan) :
_VMDPlayer(segMan, eventMan) {}
VMDPlayer &getVMDPlayer() { return _VMDPlayer; }
private:
VMDPlayer _VMDPlayer;
};
} // End of namespace Sci
#endif

View file

@ -91,6 +91,7 @@ MODULE_OBJS += \
graphics/remap32.o \
graphics/screen_item32.o \
graphics/text32.o \
graphics/video32.o \
sound/audio32.o \
sound/decoders/sol.o \
video/robot_decoder.o

View file

@ -69,7 +69,9 @@
#include "sci/graphics/palette32.h"
#include "sci/graphics/remap32.h"
#include "sci/graphics/text32.h"
#include "sci/graphics/video32.h"
#include "sci/sound/audio32.h"
// TODO: Move this to video32
#include "sci/video/robot_decoder.h"
#endif
@ -92,6 +94,7 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc, SciGameId gam
_sync = nullptr;
#ifdef ENABLE_SCI32
_audio32 = nullptr;
_video32 = nullptr;
#endif
_features = 0;
_resMan = 0;
@ -277,15 +280,20 @@ Common::Error SciEngine::run() {
if (getGameId() == GID_CHRISTMAS1990)
_vocabulary = new Vocabulary(_resMan, false);
_gamestate = new EngineState(segMan);
_eventMan = new EventManager(_resMan->detectFontExtended());
#ifdef ENABLE_SCI32
if (getSciVersion() >= SCI_VERSION_2_1_EARLY) {
_audio32 = new Audio32(_resMan);
} else
#endif
_audio = new AudioPlayer(_resMan);
#ifdef ENABLE_SCI32
if (getSciVersion() >= SCI_VERSION_2) {
_video32 = new Video32(segMan, _eventMan);
}
#endif
_sync = new Sync(_resMan, segMan);
_gamestate = new EngineState(segMan);
_eventMan = new EventManager(_resMan->detectFontExtended());
// Create debugger console. It requires GFX and _gamestate to be initialized
_console = new Console(this);

View file

@ -80,9 +80,11 @@ class GfxText32;
class GfxTransitions;
#ifdef ENABLE_SCI32
// TODO: Move RobotDecoder to Video32
class RobotDecoder;
class GfxFrameout;
class Audio32;
class Video32;
#endif
// our engine debug levels
@ -371,6 +373,7 @@ public:
#ifdef ENABLE_SCI32
Audio32 *_audio32;
Video32 *_video32;
RobotDecoder *_robotDecoder;
GfxFrameout *_gfxFrameout; // kFrameout and the like for 32-bit gfx
#endif