formating
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@ -232,8 +232,7 @@ void Scene::drawBitmaps(ObjectState::Position stage) {
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Sector *Scene::findPointSector(Vector3d p, int flags) {
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for (int i = 0; i < _numSectors; i++) {
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Sector *sector = _sectors + i;
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if ((sector->type() & flags) && sector->visible() &&
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sector->isPointInSector(p))
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if ((sector->type() & flags) && sector->visible() && sector->isPointInSector(p))
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return sector;
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}
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return NULL;
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