SCI: Added a new console command "window_list" or "wl"
This can be used to see a list of the currently open windows. Also, added a sanity check for the "al" command and performed some minor cleanup
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4 changed files with 31 additions and 6 deletions
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@ -48,6 +48,7 @@
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#include "sci/graphics/paint16.h"
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#include "sci/graphics/paint32.h"
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#include "sci/graphics/palette.h"
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#include "sci/graphics/ports.h"
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#include "sci/graphics/view.h"
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#include "sci/parser/vocabulary.h"
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@ -128,6 +129,8 @@ Console::Console(SciEngine *engine) : GUI::Debugger(),
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DCmd_Register("play_video", WRAP_METHOD(Console, cmdPlayVideo));
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DCmd_Register("animate_list", WRAP_METHOD(Console, cmdAnimateList));
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DCmd_Register("al", WRAP_METHOD(Console, cmdAnimateList)); // alias
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DCmd_Register("window_list", WRAP_METHOD(Console, cmdWindowList));
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DCmd_Register("wl", WRAP_METHOD(Console, cmdWindowList)); // alias
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// Segments
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DCmd_Register("segment_table", WRAP_METHOD(Console, cmdPrintSegmentTable));
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DCmd_Register("segtable", WRAP_METHOD(Console, cmdPrintSegmentTable)); // alias
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@ -1582,11 +1585,21 @@ bool Console::cmdPlayVideo(int argc, const char **argv) {
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}
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bool Console::cmdAnimateList(int argc, const char **argv) {
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DebugPrintf("Animate list:\n");
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_engine->_gfxAnimate->printAnimateList(this);
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if (_engine->_gfxAnimate) {
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DebugPrintf("Animate list:\n");
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_engine->_gfxAnimate->printAnimateList(this);
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}
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return true;
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}
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bool Console::cmdWindowList(int argc, const char **argv) {
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if (_engine->_gfxPorts) {
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DebugPrintf("Window list:\n");
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_engine->_gfxPorts->printWindowList(this);
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}
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return true;
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}
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bool Console::cmdParseGrammar(int argc, const char **argv) {
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DebugPrintf("Parse grammar, in strict GNF:\n");
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@ -1721,9 +1734,7 @@ bool Console::segmentInfo(int nr) {
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for (uint i = 0; i < ct->_table.size(); i++)
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if (ct->isValidEntry(i)) {
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reg_t objpos;
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objpos.offset = i;
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objpos.segment = nr;
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reg_t objpos = make_reg(nr, i);
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DebugPrintf(" [%04x] %s; copy of ", i, _engine->_gamestate->_segMan->getObjectName(objpos));
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// Object header
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const Object *obj = _engine->_gamestate->_segMan->getObject(ct->_table[i].getPos());
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@ -96,6 +96,7 @@ private:
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bool cmdPicVisualize(int argc, const char **argv);
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bool cmdPlayVideo(int argc, const char **argv);
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bool cmdAnimateList(int argc, const char **argv);
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bool cmdWindowList(int argc, const char **argv);
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// Segments
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bool cmdPrintSegmentTable(int argc, const char **argv);
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bool cmdSegmentInfo(int argc, const char **argv);
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@ -25,6 +25,7 @@
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#include "common/util.h"
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#include "sci/console.h"
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#include "sci/sci.h"
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#include "sci/engine/features.h"
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#include "sci/engine/kernel.h"
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@ -707,4 +708,16 @@ int16 GfxPorts::kernelPriorityToCoordinate(byte priority) {
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return _priorityBottom;
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}
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void GfxPorts::printWindowList(Console *con) {
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for (PortList::const_iterator it = _windowList.begin(); it != _windowList.end(); ++it) {
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if ((*it)->isWindow()) {
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Window *wnd = ((Window *)*it);
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con->DebugPrintf("%d: '%s' at %d, %d, (%d, %d, %d, %d), drawn: %d, style: %d\n",
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wnd->id, wnd->title.c_str(), wnd->left, wnd->top,
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wnd->rect.left, wnd->rect.top, wnd->rect.right, wnd->rect.bottom,
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wnd->bDrawn, wnd->wndStyle);
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}
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}
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}
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} // End of namespace Sci
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@ -32,7 +32,6 @@
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namespace Sci {
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class SciGui;
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class GfxPaint16;
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class GfxScreen;
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class GfxText16;
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@ -103,6 +102,7 @@ public:
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void kernelGraphAdjustPriority(int top, int bottom);
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byte kernelCoordinateToPriority(int16 y);
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int16 kernelPriorityToCoordinate(byte priority);
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void printWindowList(Console *con);
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Port *_wmgrPort;
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Window *_picWind;
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