Add support for another sound flag in HE games.
svn-id: r20045
This commit is contained in:
parent
fc42c366d3
commit
4f286a4bcc
1 changed files with 1 additions and 1 deletions
|
@ -110,7 +110,7 @@ void Sound::addSoundToQueue2(int sound, int heOffset, int heChannel, int heFlags
|
|||
if (_vm->_heversion >= 60 && _soundQue2Pos) {
|
||||
int i = _soundQue2Pos;
|
||||
while (i--) {
|
||||
if (_soundQue2[i].sound == sound)
|
||||
if (_soundQue2[i].sound == sound && !(heFlags & 2))
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue