Add support for another sound flag in HE games.
svn-id: r20045
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1 changed files with 1 additions and 1 deletions
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@ -110,7 +110,7 @@ void Sound::addSoundToQueue2(int sound, int heOffset, int heChannel, int heFlags
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if (_vm->_heversion >= 60 && _soundQue2Pos) {
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if (_vm->_heversion >= 60 && _soundQue2Pos) {
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int i = _soundQue2Pos;
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int i = _soundQue2Pos;
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while (i--) {
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while (i--) {
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if (_soundQue2[i].sound == sound)
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if (_soundQue2[i].sound == sound && !(heFlags & 2))
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return;
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return;
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}
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}
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}
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}
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