Add comment for unknownCD() stub
svn-id: r5164
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@ -3128,6 +3128,9 @@ void Scumm::o6_getActorPriority()
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}
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void Scumm::o6_unknownCD() {
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// Full Throttle: FIXME
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// Opcode is used when placing the bunny into the
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// mine field. Some kind of drawBlastObject() wrapper
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int a, b, c, d;
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a = pop();
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b = pop();
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