AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase
svn-id: r45259
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parent
a41292a92f
commit
50435d6bae
11 changed files with 62 additions and 62 deletions
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@ -1519,9 +1519,9 @@ cmd(print_at_v) {
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cmd(push_script) {
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// We run AGIMOUSE always as a side effect
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if (g_agi->getFeatures() & GF_AGIMOUSE || 1) {
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game.vars[27] = g_mouse.button;
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game.vars[28] = g_mouse.x / 2;
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game.vars[29] = g_mouse.y;
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game.vars[27] = g_agi->_mouse.button;
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game.vars[28] = g_agi->_mouse.x / 2;
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game.vars[29] = g_agi->_mouse.y;
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} else {
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if (g_agi->getVersion() >= 0x2915) {
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report("push.script\n");
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@ -1546,8 +1546,8 @@ cmd(set_pri_base) {
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}
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cmd(mouse_posn) {
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_v[p0] = WIN_TO_PIC_X(g_mouse.x);
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_v[p1] = WIN_TO_PIC_Y(g_mouse.y);
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_v[p0] = WIN_TO_PIC_X(g_agi->_mouse.x);
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_v[p1] = WIN_TO_PIC_Y(g_agi->_mouse.y);
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}
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cmd(shake_screen) {
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