Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap (i.e. _res is a pointer now)

svn-id: r23922
This commit is contained in:
Max Horn 2006-09-17 20:36:48 +00:00
parent 8c0b0c0120
commit 51017cf1b2
33 changed files with 303 additions and 303 deletions

View file

@ -258,8 +258,8 @@ void ScummEngine::initScreens(int b, int h) {
int adj = 0;
for (i = 0; i < 3; i++) {
res.nukeResource(rtBuffer, i + 1);
res.nukeResource(rtBuffer, i + 5);
_res->nukeResource(rtBuffer, i + 1);
_res->nukeResource(rtBuffer, i + 5);
}
if (!getResourceAddress(rtBuffer, 4)) {
@ -338,12 +338,12 @@ void ScummEngine::initVirtScreen(VirtScreenNumber slot, int top, int width, int
}
}
res.createResource(rtBuffer, slot + 1, size);
_res->createResource(rtBuffer, slot + 1, size);
vs->pixels = getResourceAddress(rtBuffer, slot + 1);
memset(vs->pixels, 0, size); // reset background
if (twobufs) {
vs->backBuf = res.createResource(rtBuffer, slot + 5, size);
vs->backBuf = _res->createResource(rtBuffer, slot + 5, size);
}
if (slot != 3) {
@ -744,7 +744,7 @@ void ScummEngine::initBGBuffers(int height) {
size = itemsize * _gdi->_numZBuffer;
memset(res.createResource(rtBuffer, 9, size), 0, size);
memset(_res->createResource(rtBuffer, 9, size), 0, size);
for (i = 0; i < (int)ARRAYSIZE(_gdi->_imgBufOffs); i++) {
if (i < _gdi->_numZBuffer)