Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap (i.e. _res is a pointer now)

svn-id: r23922
This commit is contained in:
Max Horn 2006-09-17 20:36:48 +00:00
parent 8c0b0c0120
commit 51017cf1b2
33 changed files with 303 additions and 303 deletions

View file

@ -1022,7 +1022,7 @@ void ScummEngine_v80he::initCharset(int charsetno) {
void ScummEngine::initCharset(int charsetno) {
if (_game.id == GID_FT) {
if (!res.isResourceLoaded(rtCharset, charsetno))
if (!_res->isResourceLoaded(rtCharset, charsetno))
loadCharset(charsetno);
} else {
if (!getResourceAddress(rtCharset, charsetno))