Converted the remaining engines to use MetaEngine

svn-id: r30728
This commit is contained in:
Jordi Vilalta Prat 2008-02-02 02:35:13 +00:00
parent ec715ea1ec
commit 5165ff448d
12 changed files with 156 additions and 23 deletions

View file

@ -1742,7 +1742,22 @@ static const ADParams detectionParams = {
kADFlagAugmentPreferredTarget
};
static bool Engine_GOB_createInstance(OSystem *syst, Engine **engine, Common::EncapsulatedADGameDesc encapsulatedDesc) {
class GobMetaEngine : public AdvancedMetaEngine {
public:
GobMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Gob Engine";
}
virtual const char *getCopyright() const {
return "Goblins Games (C) Coktel Vision";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::EncapsulatedADGameDesc &encapsulatedDesc) const;
};
bool GobMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::EncapsulatedADGameDesc &encapsulatedDesc) const {
const Gob::GOBGameDescription *gd = (const Gob::GOBGameDescription *)(encapsulatedDesc.realDesc);
if (gd) {
*engine = new Gob::GobEngine(syst);
@ -1751,7 +1766,7 @@ static bool Engine_GOB_createInstance(OSystem *syst, Engine **engine, Common::En
return gd != 0;
}
ADVANCED_DETECTOR_DEFINE_PLUGIN(GOB, Engine_GOB_createInstance, detectionParams);
META_COMPATIBLITY_WRAPPER(GOB, GobMetaEngine);
REGISTER_PLUGIN(GOB, "Gob Engine", "Goblins Games (C) Coktel Vision");