added input keys support for dig ingame
svn-id: r6833
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0602882b18
commit
52bf93a8aa
1 changed files with 23 additions and 8 deletions
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@ -2672,21 +2672,36 @@ void Scumm_v6::o6_kernelGetFunctions() {
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13 = thrust
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336 = thrust
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328 = thrust
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27 = abord
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27 = abort
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97 = left
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331 = left
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115 = right
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333 = tight
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333 = right
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*/
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//FIXME: this is hack to allow turn on light bridge,
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//How to check is left button pressed ?
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if ((_gameId == GID_DIG) && (args[1] == 13)) {
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push(1);
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break;
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if((args[1] == 27) && (_lastKeyHit == 27)) {
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push(1); // abort
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return;
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}
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if( ((args[1] == 328) || (args[1] == 336) || (args[1] == 13)) &&
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((_vars[VAR_LEFTBTN_HOLD]) || (_lastKeyHit == 13) || (_lastKeyHit == 274) ||
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(_lastKeyHit == 273)) ) {
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push(1); // thrust
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return;
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}
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if(((args[1] == 97) || (args[1] == 331)) && (_lastKeyHit == 276)) {
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push(1); // left
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return;
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}
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if(((args[1] == 115) || (args[1] == 333)) && (_lastKeyHit == 275)) {
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push(1); // right
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return;
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}
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warning("o6_kernelGetFunctions: getInput(%d) against %d", args[1], _lastKeyHit);
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push(0);
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break;
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case 212:
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