MADS: Adding in classes for fonts, game, user interfaec, and graphics

This commit is contained in:
Paul Gilbert 2014-02-18 23:43:06 -05:00
parent 0e46c809d1
commit 530cbb4bc3
14 changed files with 668 additions and 13 deletions

View file

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "mads/mads.h"
#include "mads/graphics.h"
#include "mads/user_interface.h"
#include "mads/msurface.h"
namespace MADS {
UserInterface *UserInterface::init(MADSEngine *vm) {
return new UserInterface(vm);
}
UserInterface::UserInterface(MADSEngine *vm): _vm(vm), _surface(
MSurface::init(MADS_SCREEN_WIDTH, MADS_INTERFACE_HEIGHT)) {
}
UserInterface::~UserInterface() {
delete _surface;
}
} // End of namespace MADS