GLK: FROTZ: Add 6x8 font for Infocom v6 games
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11 changed files with 447 additions and 23 deletions
292
devtools/create_glk/create_glk.cpp
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292
devtools/create_glk/create_glk.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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// HACK to allow building with the SDL backend on MinGW
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// see bug #1800764 "TOOLS: MinGW tools building broken"
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#ifdef main
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#undef main
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#endif // main
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "graphics/surface.h"
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#include "common/algorithm.h"
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#include "common/endian.h"
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const byte FONT[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x80, 0x80, 0x80, 0x80, 0x00, 0x80, 0x00, 0x00,
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0xA0, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x50, 0xF8, 0x50, 0xF8, 0x50, 0x00, 0x00, 0x00,
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0x20, 0xF8, 0xA0, 0xF8, 0x28, 0xF8, 0x20, 0x00,
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0x90, 0x10, 0x20, 0x40, 0x80, 0x90, 0x00, 0x00,
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0x40, 0xA0, 0x40, 0xA8, 0x90, 0x68, 0x00, 0x00,
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0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x20, 0x40, 0x80, 0x80, 0x80, 0x40, 0x20, 0x00,
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0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00,
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0x90, 0x60, 0xF0, 0x60, 0x90, 0x00, 0x00, 0x00,
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0x00, 0x20, 0x20, 0xF8, 0x20, 0x20, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x80, 0x00,
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0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
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0x10, 0x10, 0x20, 0x40, 0x80, 0x80, 0x00, 0x00,
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0x60, 0x90, 0x90, 0x90, 0x90, 0x60, 0x00, 0x00,
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0x40, 0xC0, 0x40, 0x40, 0x40, 0xE0, 0x00, 0x00,
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0x60, 0x90, 0x20, 0x40, 0x80, 0xF0, 0x00, 0x00,
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0x60, 0x90, 0x20, 0x10, 0x90, 0x60, 0x00, 0x00,
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0xA0, 0xA0, 0xF0, 0x20, 0x20, 0x20, 0x00, 0x00,
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0xF0, 0x80, 0xE0, 0x10, 0x10, 0xE0, 0x00, 0x00,
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0x70, 0x80, 0xE0, 0x90, 0x90, 0x60, 0x00, 0x00,
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0xF0, 0x10, 0x20, 0x40, 0x40, 0x40, 0x00, 0x00,
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0x60, 0x90, 0x60, 0x90, 0x90, 0x60, 0x00, 0x00,
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0x60, 0x90, 0x90, 0x70, 0x10, 0xE0, 0x00, 0x00,
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0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x40, 0x00, 0x40, 0x40, 0x80, 0x00,
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0x00, 0x20, 0x40, 0x80, 0x40, 0x20, 0x00, 0x00,
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0x00, 0x00, 0xF0, 0x00, 0xF0, 0x00, 0x00, 0x00,
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0x00, 0x80, 0x40, 0x20, 0x40, 0x80, 0x00, 0x00,
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0x70, 0x88, 0x10, 0x20, 0x00, 0x20, 0x00, 0x00,
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0x60, 0x90, 0xB0, 0xB0, 0x80, 0x70, 0x00, 0x00,
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0x60, 0x90, 0x90, 0xF0, 0x90, 0x90, 0x00, 0x00,
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0xE0, 0x90, 0xE0, 0x90, 0x90, 0xE0, 0x00, 0x00,
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0x70, 0x80, 0x80, 0x80, 0x80, 0x70, 0x00, 0x00,
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0xE0, 0x90, 0x90, 0x90, 0x90, 0xE0, 0x00, 0x00,
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0xF0, 0x80, 0xE0, 0x80, 0x80, 0xF0, 0x00, 0x00,
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0xF0, 0x80, 0xE0, 0x80, 0x80, 0x80, 0x00, 0x00,
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0x70, 0x80, 0x80, 0xB0, 0x90, 0x70, 0x00, 0x00,
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0x90, 0x90, 0x90, 0xF0, 0x90, 0x90, 0x00, 0x00,
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0xE0, 0x40, 0x40, 0x40, 0x40, 0xE0, 0x00, 0x00,
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0x10, 0x10, 0x10, 0x10, 0x90, 0x60, 0x00, 0x00,
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0x90, 0xA0, 0xC0, 0xA0, 0x90, 0x90, 0x00, 0x00,
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0x80, 0x80, 0x80, 0x80, 0x80, 0xF0, 0x00, 0x00,
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0x88, 0xD8, 0xA8, 0x88, 0x88, 0x88, 0x00, 0x00,
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0x90, 0xD0, 0xB0, 0x90, 0x90, 0x90, 0x00, 0x00,
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0x60, 0x90, 0x90, 0x90, 0x90, 0x60, 0x00, 0x00,
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0xE0, 0x90, 0x90, 0xE0, 0x80, 0x80, 0x00, 0x00,
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0x60, 0x90, 0x90, 0x90, 0xB0, 0x70, 0x18, 0x00,
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0xE0, 0x90, 0x90, 0xE0, 0xC0, 0xB0, 0x00, 0x00,
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0x70, 0x80, 0x60, 0x10, 0x90, 0x60, 0x00, 0x00,
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0xF8, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00,
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0x90, 0x90, 0x90, 0x90, 0x90, 0x60, 0x00, 0x00,
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0x88, 0x88, 0x88, 0x50, 0x50, 0x20, 0x00, 0x00,
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0x88, 0x88, 0x88, 0xA8, 0xD8, 0x88, 0x00, 0x00,
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0x88, 0x50, 0x20, 0x20, 0x50, 0x88, 0x00, 0x00,
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0x88, 0x88, 0x50, 0x20, 0x20, 0x20, 0x00, 0x00,
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0xF0, 0x10, 0x20, 0x40, 0x80, 0xF0, 0x00, 0x00,
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0xC0, 0x80, 0x80, 0x80, 0x80, 0xC0, 0x00, 0x00,
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0x80, 0x80, 0x40, 0x20, 0x10, 0x10, 0x00, 0x00,
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0xC0, 0x40, 0x40, 0x40, 0x40, 0xC0, 0x00, 0x00,
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0x20, 0x50, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00,
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0x80, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0xE0, 0x20, 0xE0, 0xA0, 0xE0, 0x00, 0x00,
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0x80, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0x00, 0x00,
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0x00, 0xE0, 0x80, 0x80, 0x80, 0xE0, 0x00, 0x00,
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0x20, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0x00, 0x00,
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0x00, 0xE0, 0xA0, 0xE0, 0x80, 0xE0, 0x00, 0x00,
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0x60, 0x40, 0xE0, 0x40, 0x40, 0x40, 0x00, 0x00,
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0x00, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0x20, 0xE0,
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0x80, 0xE0, 0xA0, 0xA0, 0xA0, 0xA0, 0x00, 0x00,
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0x80, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00,
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0x40, 0x00, 0x40, 0x40, 0x40, 0x40, 0x40, 0xC0,
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0x80, 0xA0, 0xA0, 0xC0, 0xA0, 0xA0, 0x00, 0x00,
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0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00,
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0x00, 0xF8, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00,
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0x00, 0xE0, 0xA0, 0xA0, 0xA0, 0xA0, 0x00, 0x00,
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0x00, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0x00, 0x00,
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0x00, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0x80, 0x80,
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0x00, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0x20, 0x20,
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0x00, 0xE0, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00,
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0x00, 0xE0, 0x80, 0xE0, 0x20, 0xE0, 0x00, 0x00,
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0x40, 0xE0, 0x40, 0x40, 0x40, 0x40, 0x00, 0x00,
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0x00, 0xA0, 0xA0, 0xA0, 0xA0, 0xE0, 0x00, 0x00,
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0x00, 0xA0, 0xA0, 0xA0, 0xA0, 0x40, 0x00, 0x00,
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0x00, 0xA8, 0xA8, 0xA8, 0xA8, 0xF8, 0x00, 0x00,
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0x00, 0xA0, 0xA0, 0x40, 0xA0, 0xA0, 0x00, 0x00,
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0x00, 0xA0, 0xA0, 0xA0, 0xA0, 0xE0, 0x20, 0xE0,
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0x00, 0xE0, 0x20, 0x40, 0x80, 0xE0, 0x00, 0x00,
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0x20, 0x40, 0x40, 0x80, 0x40, 0x40, 0x20, 0x00,
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0x80, 0x80, 0x80, 0x00, 0x80, 0x80, 0x80, 0x00,
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0x80, 0x40, 0x40, 0x20, 0x40, 0x40, 0x80, 0x00,
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0x00, 0x00, 0x40, 0xA8, 0x10, 0x00, 0x00, 0x00
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};
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#define X_COUNT 32
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#define CHAR_COUNT sizeof(FONT) / 8
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#define Y_COUNT 3
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#define CHAR_WIDTH 6
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#define CHAR_HEIGHT 8
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/**
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* Stream reader
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*/
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class MemoryReadStream {
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private:
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const byte *_ptr;
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public:
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MemoryReadStream(const byte *ptr) : _ptr(ptr) {}
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byte readByte() {
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return *_ptr++;
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}
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};
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/**
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* Simple surface structure
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*/
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struct Surface {
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int _w;
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int _h;
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byte *_pixels;
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Surface(int w, int h) : _w(w), _h(h) {
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_pixels = new byte[w * h];
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memset(_pixels, 0xff, w * h);
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}
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~Surface() {
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delete[] _pixels;
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}
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Surface &operator=(const Surface &src) {
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assert(src._w == _w && src._h == _h);
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memcpy(_pixels, src._pixels, _w * _h);
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return *this;
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}
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byte *getBasePtr(int x, int y) {
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assert(y < _h);
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return _pixels + (y * _w) + x;
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}
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void decodeFont(MemoryReadStream &src);
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/**
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* Save to a BMP file
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*/
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void saveToFile(const char *filename);
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};
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/**
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* File writing class
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*/
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class File {
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private:
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FILE *_f;
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public:
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File(const char *filename) {
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_f = fopen(filename, "wb");
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}
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~File() {
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fclose(_f);
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}
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void writeByte(byte v) {
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fwrite(&v, 1, 1, _f);
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}
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void writeUint16LE(uint16 v) {
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writeByte(v & 0xff);
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writeByte(v >> 8);
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}
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void writeUint32LE(uint32 v) {
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writeUint16LE(v & 0xffff);
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writeUint16LE(v >> 16);
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}
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void write(byte val, size_t count) {
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while (count-- > 0)
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writeByte(val);
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}
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void write(const byte *buf, size_t count) {
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fwrite(buf, 1, count, _f);
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}
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};
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int main(int argc, char *argv[]) {
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MemoryReadStream src(FONT);
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Surface norm(X_COUNT * CHAR_WIDTH, Y_COUNT * CHAR_HEIGHT), surf(X_COUNT * CHAR_WIDTH, Y_COUNT * CHAR_HEIGHT);
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// Decode the normal font and write it out
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norm.decodeFont(src);
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norm.saveToFile("infocom6x8.bmp");
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return 0;
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}
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void Surface::decodeFont(MemoryReadStream &src) {
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for (int charNum = 0; charNum < CHAR_COUNT; ++charNum) {
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int xs = (charNum % X_COUNT) * CHAR_WIDTH;
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int ys = (charNum / X_COUNT) * CHAR_HEIGHT;
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for (int y = 0; y < CHAR_HEIGHT; ++y) {
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byte *pDest = getBasePtr(xs, ys + y);
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byte bits = src.readByte();
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for (int x = 0; x < CHAR_WIDTH; ++x, ++pDest, bits <<= 1) {
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if (bits & 0x80) {
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*pDest = 0;
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assert(x < CHAR_WIDTH);
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}
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}
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}
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}
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}
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void Surface::saveToFile(const char *filename) {
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File f(filename);
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f.writeByte('B');
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f.writeByte('M');
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f.writeUint32LE(0x436 + _w * _h + 2); // File size
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f.writeUint16LE(0); // Custom 1
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f.writeUint16LE(0); // Custom 2
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f.writeUint32LE(0x436); // Pixels offset
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f.writeUint32LE(40); // Info size
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f.writeUint32LE(_w); // Width
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f.writeUint32LE(_h); // Height
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f.writeUint16LE(1); // # Planes
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f.writeUint16LE(8); // Bits per pixel
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f.writeUint32LE(0); // Compression
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f.writeUint32LE(_w * _h); // Image size
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f.writeUint32LE(3790); // Pixels per meter X
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f.writeUint32LE(3800); // Pixels per meter Y
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f.writeUint32LE(0); // color count
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f.writeUint32LE(0); // important colors
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// Palette
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for (int idx = 0; idx < 256; ++idx) {
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f.write(idx, 3);
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f.writeByte(0);
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}
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// Write out each line from the bottom up
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for (int y = _h - 1; y >= 0; --y) {
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byte *lineP = getBasePtr(0, y);
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f.write(lineP, _w);
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}
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}
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11
devtools/create_glk/module.mk
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11
devtools/create_glk/module.mk
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MODULE := devtools/create_glk
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MODULE_OBJS := \
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create_glk.o
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# Set the name of the executable
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TOOL_EXECUTABLE := create_glk
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# Include common rules
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include $(srcdir)/rules.mk
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Binary file not shown.
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@ -37,7 +37,7 @@ FontInfo::FontInfo() : _size(0), _aspect(0), _cellW(0), _cellH(0), _leading(0),
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/*--------------------------------------------------------------------------*/
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PropFontInfo::PropFontInfo() : _justify(0), _quotes(0), _dashes(0), _spaces(0), _caretShape(0) {
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PropFontInfo::PropFontInfo() : _justify(0), _quotes(0), _dashes(0), _spaces(0), _caretShape(0), _lineSeparation(2) {
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Common::fill(&_caretColor[0], &_caretColor[3], 0);
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Common::fill(&_caretSave[0], &_caretSave[3], 0);
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}
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@ -71,6 +71,7 @@ struct PropFontInfo : public MonoFontInfo {
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int _quotes;
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int _dashes;
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int _spaces;
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int _lineSeparation;
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/**
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* Constructor
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namespace Glk {
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namespace Frotz {
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/*--------------------------------------------------------------------------*/
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BitmapFont::BitmapFont(const Graphics::Surface &src, const Common::Point &size,
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uint srcWidth, uint srcHeight, unsigned char startingChar) :
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uint srcWidth, uint srcHeight, unsigned char startingChar, bool isFixedWidth) :
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_startingChar(startingChar), _size(size) {
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assert(src.format.bytesPerPixel == 1);
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assert((src.w % srcWidth) == 0);
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@ -42,9 +40,12 @@ BitmapFont::BitmapFont(const Graphics::Surface &src, const Common::Point &size,
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int charsPerRow = src.w / srcWidth;
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for (uint idx = 0; idx < _chars.size(); ++idx) {
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r.moveTo((idx % charsPerRow) * srcWidth, (idx / charsPerRow) * srcHeight);
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int srcCharWidth = isFixedWidth ? r.width() : getSourceCharacterWidth(idx, src, r);
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int destCharWidth = (size.x * srcCharWidth + (srcWidth - 1)) / srcWidth;
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Common::Rect charBounds(r.left, r.top, r.left + srcCharWidth, r.bottom);
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_chars[idx].create(size.x, size.y, src.format);
|
||||
_chars[idx].transBlitFrom(src, r, Common::Rect(0, 0, size.x, size.y));
|
||||
_chars[idx].create(destCharWidth, size.y, src.format);
|
||||
_chars[idx].transBlitFrom(src, charBounds, Common::Rect(0, 0, _chars[idx].w, _chars[idx].h));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -60,5 +61,28 @@ void BitmapFont::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint
|
|||
}
|
||||
}
|
||||
|
||||
int BitmapFont::getSourceCharacterWidth(uint charIndex, const Graphics::Surface &src,
|
||||
const Common::Rect &charBounds) {
|
||||
if (charIndex == 0)
|
||||
// The space character is treated as half the width of bounding area
|
||||
return charBounds.width() / 2;
|
||||
|
||||
// Scan through the rows to find the right most pixel, getting the width from that
|
||||
int maxWidth = 0, rowX;
|
||||
for (int y = charBounds.top; y < charBounds.bottom; ++y) {
|
||||
rowX = 0;
|
||||
const byte *srcP = (const byte *)src.getBasePtr(charBounds.left, y);
|
||||
|
||||
for (int x = 0; x < charBounds.width(); ++x, ++srcP) {
|
||||
if (!*srcP)
|
||||
rowX = x;
|
||||
}
|
||||
|
||||
maxWidth = MAX(maxWidth, MIN(rowX + 2, (int)charBounds.width()));
|
||||
}
|
||||
|
||||
return maxWidth;
|
||||
}
|
||||
|
||||
} // End of namespace Frotz
|
||||
} // End of namespace Glk
|
||||
|
|
|
@ -32,20 +32,27 @@ namespace Glk {
|
|||
namespace Frotz {
|
||||
|
||||
/**
|
||||
* Implements a fixed width font stored as a grid on a passed surface
|
||||
* Implements a font stored as a grid on a passed surface
|
||||
*/
|
||||
class BitmapFont : public Graphics::Font {
|
||||
private:
|
||||
Common::Array<Graphics::ManagedSurface> _chars;
|
||||
size_t _startingChar;
|
||||
Common::Point _size;
|
||||
public:
|
||||
protected:
|
||||
/**
|
||||
* Calculate a character width
|
||||
*/
|
||||
int getSourceCharacterWidth(uint charIndex, const Graphics::Surface &src,
|
||||
const Common::Rect &charBounds);
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
BitmapFont(const Graphics::Surface &src, const Common::Point &size,
|
||||
uint srcWidth = 8, uint srcHeight = 8, unsigned char startingChar = ' ');
|
||||
uint srcWidth, uint srcHeight, unsigned char startingChar, bool isFixedWidth);
|
||||
|
||||
public:
|
||||
/**
|
||||
* Get the font height
|
||||
*/
|
||||
|
@ -59,7 +66,7 @@ public:
|
|||
/**
|
||||
* Get the width of the given character
|
||||
*/
|
||||
virtual int getCharWidth(uint32 chr) const override { return _size.x; }
|
||||
virtual int getCharWidth(uint32 chr) const override { return _chars[chr - _startingChar].w; }
|
||||
|
||||
/**
|
||||
* Draw a character
|
||||
|
@ -67,6 +74,33 @@ public:
|
|||
virtual void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override;
|
||||
};
|
||||
|
||||
/**
|
||||
* Subclass for fixed width fonts
|
||||
*/
|
||||
class FixedWidthBitmapFont : public BitmapFont {
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
FixedWidthBitmapFont(const Graphics::Surface &src, const Common::Point &size,
|
||||
uint srcWidth = 8, uint srcHeight = 8, unsigned char startingChar = ' ') :
|
||||
BitmapFont(src, size, srcWidth, srcHeight, startingChar, true) {}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Subclass for fixed width fonts
|
||||
*/
|
||||
class VariableWidthBitmapFont : public BitmapFont {
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
VariableWidthBitmapFont(const Graphics::Surface &src, const Common::Point &size,
|
||||
uint srcWidth = 8, uint srcHeight = 8, unsigned char startingChar = ' ') :
|
||||
BitmapFont(src, size, srcWidth, srcHeight, startingChar, false) {}
|
||||
};
|
||||
|
||||
} // End of namespace Frotz
|
||||
} // End of namespace Glk
|
||||
|
||||
|
|
|
@ -43,17 +43,67 @@ void FrotzScreen::loadFonts(Common::Archive *archive) {
|
|||
byte version = g_vm->_gameFile.readByte();
|
||||
|
||||
if (version == 6) {
|
||||
// For graphical games, ignore any font configurations and force their size
|
||||
g_conf->_monoInfo._size = g_conf->_propInfo._size = 7;
|
||||
g_conf->_monoInfo._aspect = g_conf->_propInfo._aspect = 1.0;
|
||||
g_vm->_defaultForeground = 0;
|
||||
g_vm->_defaultBackground = 0xffffff;
|
||||
loadVersion6Fonts(archive);
|
||||
} else {
|
||||
// Load the basic fonts
|
||||
Screen::loadFonts(archive);
|
||||
}
|
||||
|
||||
// Load the basic fonts
|
||||
Screen::loadFonts(archive);
|
||||
// Add character graphics and runic fonts
|
||||
loadExtraFonts(archive);
|
||||
}
|
||||
|
||||
// Add character graphics font
|
||||
void FrotzScreen::loadVersion6Fonts(Common::Archive *archive) {
|
||||
// Set the basic font properties
|
||||
MonoFontInfo &mi = g_conf->_monoInfo;
|
||||
PropFontInfo &pi = g_conf->_propInfo;
|
||||
mi._size = pi._size = 7;
|
||||
mi._aspect = pi._aspect = 1.0;
|
||||
pi._quotes = false;
|
||||
pi._dashes = false;
|
||||
pi._spaces = false;
|
||||
pi._morePrompt = "[MORE]";
|
||||
pi._lineSeparation = 0;
|
||||
|
||||
g_vm->_defaultForeground = 0;
|
||||
g_vm->_defaultBackground = 0xffffff;
|
||||
|
||||
_fonts.resize(8);
|
||||
|
||||
// Load up the 8x8 Infocom font
|
||||
Image::BitmapDecoder decoder;
|
||||
Common::File f;
|
||||
if (!f.open("infocom6x8.bmp", *archive))
|
||||
error("Could not load font");
|
||||
|
||||
Common::Point fontSize(6, 8);
|
||||
decoder.loadStream(f);
|
||||
f.close();
|
||||
|
||||
// Add normal fonts
|
||||
_fonts[MONOR] = new FixedWidthBitmapFont(*decoder.getSurface(), fontSize, 6, 8);
|
||||
_fonts[MONOB] = new FixedWidthBitmapFont(*decoder.getSurface(), fontSize, 6, 8);
|
||||
_fonts[PROPR] = new VariableWidthBitmapFont(*decoder.getSurface(), fontSize, 6, 8);
|
||||
_fonts[PROPB] = new VariableWidthBitmapFont(*decoder.getSurface(), fontSize, 6, 8);
|
||||
|
||||
// Create a new version of the font with every character unlined for the emphasized fonts
|
||||
const Graphics::Surface &norm = *decoder.getSurface();
|
||||
Graphics::ManagedSurface emph(norm.w, norm.h);
|
||||
emph.blitFrom(norm);
|
||||
|
||||
for (int y = 8 - 2; y < emph.h; y += 8) {
|
||||
byte *lineP = (byte *)emph.getBasePtr(0, y);
|
||||
Common::fill(lineP, lineP + emph.w, 0);
|
||||
}
|
||||
|
||||
// Add them to the font list
|
||||
_fonts[MONOI] = new FixedWidthBitmapFont(emph, fontSize, 6, 8);
|
||||
_fonts[MONOZ] = new FixedWidthBitmapFont(emph, fontSize, 6, 8);
|
||||
_fonts[PROPI] = new VariableWidthBitmapFont(emph, fontSize, 6, 8);
|
||||
_fonts[PROPZ] = new VariableWidthBitmapFont(emph, fontSize, 6, 8);
|
||||
}
|
||||
|
||||
void FrotzScreen::loadExtraFonts(Common::Archive *archive) {
|
||||
Image::BitmapDecoder decoder;
|
||||
Common::File f;
|
||||
if (!f.open("infocom_graphics.bmp", *archive))
|
||||
|
@ -61,7 +111,7 @@ void FrotzScreen::loadFonts(Common::Archive *archive) {
|
|||
|
||||
Common::Point fontSize(_fonts[0]->getMaxCharWidth(), _fonts[0]->getFontHeight());
|
||||
decoder.loadStream(f);
|
||||
_fonts.push_back(new BitmapFont(*decoder.getSurface(), fontSize));
|
||||
_fonts.push_back(new FixedWidthBitmapFont(*decoder.getSurface(), fontSize));
|
||||
f.close();
|
||||
|
||||
// Add Runic font. It provides cleaner versions of the runic characters in the
|
||||
|
|
|
@ -32,6 +32,16 @@ namespace Frotz {
|
|||
* Derived screen class that adds in the Infocom character graphics font
|
||||
*/
|
||||
class FrotzScreen : public Glk::Screen {
|
||||
private:
|
||||
/**
|
||||
* Handles loading fonts for V6 games
|
||||
*/
|
||||
void loadVersion6Fonts(Common::Archive *archive);
|
||||
|
||||
/**
|
||||
* Handles loading the character graphics and runic fonts
|
||||
*/
|
||||
void loadExtraFonts(Common::Archive *archive);
|
||||
protected:
|
||||
/**
|
||||
* Load the fonts
|
||||
|
|
|
@ -50,11 +50,11 @@ void Screen::initialize() {
|
|||
Common::Rect r1 = f->getBoundingBox('o');
|
||||
Common::Rect r2 = f->getBoundingBox('y');
|
||||
double baseLine = (double)r1.bottom;
|
||||
double leading = (double)((idx == 0) ? r2.bottom : r2.bottom + 2);
|
||||
double leading = (double)((idx == 0) ? r2.bottom : r2.bottom + g_conf->_propInfo._lineSeparation);
|
||||
|
||||
i->_leading = static_cast<int>(MAX((double)i->_leading, leading));
|
||||
i->_baseLine = static_cast<int>(MAX((double)i->_baseLine, baseLine));
|
||||
i->_cellW = _fonts[0]->getStringWidth("0");
|
||||
i->_cellW = _fonts[0]->getMaxCharWidth();
|
||||
i->_cellH = i->_leading;
|
||||
}
|
||||
}
|
||||
|
@ -87,7 +87,8 @@ bool Screen::loadFonts() {
|
|||
f.read(buffer, 3);
|
||||
buffer[3] = '\0';
|
||||
|
||||
if (Common::String(buffer) != "1.1") {
|
||||
double version = atof(buffer);
|
||||
if (version < 1.2) {
|
||||
delete archive;
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -1544,7 +1544,8 @@ void TextBufferWindow::scrollOneLine(bool forced) {
|
|||
_lines[0]._rPic = nullptr;
|
||||
_lines[0]._lHyper = 0;
|
||||
_lines[0]._rHyper = 0;
|
||||
memset(_chars, ' ', TBLINELEN * 4);
|
||||
|
||||
Common::fill(_chars, _chars + TBLINELEN, ' ');
|
||||
memset(_attrs, 0, TBLINELEN * sizeof(Attributes));
|
||||
|
||||
_numChars = 0;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue