TONY: Rename variables and functions in inventory.h

That fixes the regression in the credits
This commit is contained in:
Strangerke 2012-06-06 08:31:06 +02:00
parent f1ac5d5acd
commit 53e38106b7
7 changed files with 404 additions and 400 deletions

View file

@ -112,7 +112,7 @@ void RMGfxEngine::openOptionScreen(CORO_PARAM, int type) {
_vm->pauseSound(true);
disableInput();
_inv.EndCombine();
_inv.endCombine();
_curActionObj = 0;
_curAction = TA_GOTO;
_point.setAction(_curAction);
@ -172,12 +172,12 @@ void RMGfxEngine::doFrame(CORO_PARAM, bool bDrawLocation) {
// Check the mouse input
if (_bInput && !_tony.InAction()) {
// If we are on the inventory, it is it who controls all input
if (_inv.HaveFocus(_input.mousePos()) && !_inter.Active()) {
if (_inv.haveFocus(_input.mousePos()) && !_inter.active()) {
// Left Click
// **********
if (_input.mouseLeftClicked()/* && m_itemName.IsItemSelected()*/) {
// Left click activates the combine, if we are on an object
if (_inv.LeftClick(_input.mousePos(), _curActionObj)) {
if (_inv.leftClick(_input.mousePos(), _curActionObj)) {
_curAction = TA_COMBINE;
_point.setAction(_curAction);
}
@ -188,15 +188,15 @@ void RMGfxEngine::doFrame(CORO_PARAM, bool bDrawLocation) {
if (_input.mouseRightClicked()) {
if (_itemName.isItemSelected()) {
_curActionObj = 0;
_inv.RightClick(_input.mousePos());
_inv.rightClick(_input.mousePos());
} else
_inv.RightClick(_input.mousePos());
_inv.rightClick(_input.mousePos());
} else
// Right Release
// *************
if (_input.mouseRightReleased()) {
if (_inv.RightRelease(_input.mousePos(), _curAction)) {
if (_inv.rightRelease(_input.mousePos(), _curAction)) {
CORO_INVOKE_3(_tony.MoveAndDoAction, _itemName.getHotspot(), _itemName.getSelectedItem(), _curAction);
_curAction = TA_GOTO;
@ -226,7 +226,7 @@ void RMGfxEngine::doFrame(CORO_PARAM, bool bDrawLocation) {
// Left Click
// **************
if (_input.mouseLeftClicked() && !_inter.Active()) {
if (_input.mouseLeftClicked() && !_inter.active()) {
if (_curAction != TA_COMBINE)
CORO_INVOKE_3(_tony.MoveAndDoAction, _itemName.getHotspot(), _itemName.getSelectedItem(), _point.curAction());
@ -234,7 +234,7 @@ void RMGfxEngine::doFrame(CORO_PARAM, bool bDrawLocation) {
CORO_INVOKE_4(_tony.MoveAndDoAction, _itemName.getHotspot(), _itemName.getSelectedItem(), TA_COMBINE, _curActionObj);
if (_curAction == TA_COMBINE) {
_inv.EndCombine();
_inv.endCombine();
_point.setSpecialPointer(RMPointer::PTR_NONE);
}
@ -248,7 +248,7 @@ SKIPCLICKSINISTRO:
if (_curAction == TA_COMBINE) {
// During a combine, it cancels it
if (_input.mouseRightClicked()) {
_inv.EndCombine();
_inv.endCombine();
_curActionObj = 0;
_curAction = TA_GOTO;
_point.setAction(_curAction);
@ -260,7 +260,7 @@ SKIPCLICKSINISTRO:
_curAction = TA_GOTO;
_curActionObj = 0;
_point.setAction(_curAction);
_inter.Clicked(_input.mousePos());
_inter.clicked(_input.mousePos());
}
}
@ -269,7 +269,7 @@ SKIPCLICKSINISTRO:
// *************
if (_input.mouseRightReleased()) {
if (_bGUIInterface) {
if (_inter.Released(_input.mousePos(), _curAction)) {
if (_inter.released(_input.mousePos(), _curAction)) {
_point.setAction(_curAction);
CORO_INVOKE_3(_tony.MoveAndDoAction, _itemName.getHotspot(), _itemName.getSelectedItem(), _curAction);
@ -282,13 +282,13 @@ SKIPCLICKSINISTRO:
// Update the name under the mouse pointer
_itemName.setMouseCoord(_input.mousePos());
if (!_inter.Active() && !_inv.MiniActive())
if (!_inter.active() && !_inv.miniActive())
CORO_INVOKE_4(_itemName.doFrame, _bigBuf, _loc, _point, _inv);
}
// Interface & Inventory
_inter.DoFrame(_bigBuf, _input.mousePos());
_inv.doFrame(_bigBuf, _point, _input.mousePos(), (!_tony.InAction() && !_inter.Active() && _bGUIInventory));
_inter.doFrame(_bigBuf, _input.mousePos());
_inv.doFrame(_bigBuf, _point, _input.mousePos(), (!_tony.InAction() && !_inter.active() && _bGUIInventory));
}
// Animate Tony
@ -396,7 +396,7 @@ void RMGfxEngine::initForNewLocation(int nLoc, RMPoint ptTonyStart, RMPoint star
_point.setCustomPointer(NULL);
_point.setSpecialPointer(RMPointer::PTR_NONE);
_point.setAction(_curAction);
_inter.Reset();
_inter.reset();
_inv.reset();
mpalStartIdlePoll(_nCurLoc);
@ -507,7 +507,7 @@ void RMGfxEngine::init() {
// Initialise the inventory and the interface
_inv.init();
_inter.Init();
_inter.init();
// Download the location and set priorities @@@@@
_bLocationLoaded = false;
@ -521,7 +521,7 @@ void RMGfxEngine::init() {
void RMGfxEngine::close(void) {
_bigBuf.clearOT();
_inter.Close();
_inter.close();
_inv.close();
_tony.Close();
_point.close();
@ -540,7 +540,7 @@ void RMGfxEngine::enableInput(void) {
void RMGfxEngine::disableInput(void) {
_bInput = false;
_inter.Reset();
_inter.reset();
}
void RMGfxEngine::enableMouse(void) {
@ -619,9 +619,9 @@ void RMGfxEngine::saveState(const Common::String &fn, byte *curThumb, const Comm
delete[] state;
// Inventory
size = _inv.GetSaveStateSize();
size = _inv.getSaveStateSize();
state = new byte[size];
_inv.SaveState(state);
_inv.saveState(state);
f->writeUint32LE(size);
f->write(state, size);
delete[] state;
@ -640,7 +640,7 @@ void RMGfxEngine::saveState(const Common::String &fn, byte *curThumb, const Comm
// Saves the state of the shepherdess and show yourself
bStat = _tony.GetPastorella();
f->writeByte(bStat);
bStat = _inter.GetPalesati();
bStat = _inter.getPalesati();
f->writeByte(bStat);
// Save the chars
@ -758,7 +758,7 @@ void RMGfxEngine::loadState(CORO_PARAM, const Common::String &fn) {
_ctx->size = _ctx->f->readUint32LE();
_ctx->state = new byte[_ctx->size];
_ctx->f->read(_ctx->state, _ctx->size);
_inv.LoadState(_ctx->state);
_inv.loadState(_ctx->state);
delete[] _ctx->state;
if (_ctx->ver >= 0x2) { // Versione 2: box please
@ -776,7 +776,7 @@ void RMGfxEngine::loadState(CORO_PARAM, const Common::String &fn) {
bStat = _ctx->f->readByte();
_tony.SetPastorella(bStat);
bStat = _ctx->f->readByte();
_inter.SetPalesati(bStat);
_inter.setPalesati(bStat);
CharsLoadAll(_ctx->f);
}