ANDROID: Proper fillBuffer() for non CLUT8 colors

This commit is contained in:
dhewg 2011-03-05 21:22:45 +01:00
parent a2c02367f7
commit 53ee7c5513
3 changed files with 11 additions and 8 deletions

View file

@ -458,8 +458,6 @@ void OSystem_Android::fillScreen(uint32 col) {
GLTHREADCHECK;
// TODO FIXME rgb colors
assert(col < 256);
_game_texture->fillBuffer(col);
}

View file

@ -212,13 +212,18 @@ void GLESTexture::updateBuffer(GLuint x, GLuint y, GLuint w, GLuint h,
}
}
void GLESTexture::fillBuffer(byte x) {
void GLESTexture::fillBuffer(uint32 color) {
uint rowbytes = _surface.w * _bytesPerPixel;
byte *tmp = new byte[rowbytes];
assert(tmp);
memset(tmp, x, rowbytes);
if (_bytesPerPixel == 1 || ((color & 0xff) == ((color >> 8) & 0xff))) {
memset(tmp, color & 0xff, rowbytes);
} else {
uint16 *p = (uint16 *)tmp;
Common::set_to(p, p + _surface.w, (uint16)color);
}
GLCALL(glBindTexture(GL_TEXTURE_2D, _texture_name));
GLCALL(glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
@ -346,9 +351,9 @@ void GLESPaletteTexture::allocBuffer(GLuint w, GLuint h) {
_surface.pixels = _texture + _paletteSize;
}
void GLESPaletteTexture::fillBuffer(byte x) {
void GLESPaletteTexture::fillBuffer(uint32 color) {
assert(_surface.pixels);
memset(_surface.pixels, x, _surface.pitch * _surface.h);
memset(_surface.pixels, color & 0xff, _surface.pitch * _surface.h);
setDirty();
}

View file

@ -55,7 +55,7 @@ public:
virtual void updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height,
const void *buf, int pitch);
virtual void fillBuffer(byte x);
virtual void fillBuffer(uint32 color);
virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h);
@ -164,7 +164,7 @@ public:
virtual void allocBuffer(GLuint width, GLuint height);
virtual void updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height,
const void *buf, int pitch);
virtual void fillBuffer(byte x);
virtual void fillBuffer(uint32 color);
virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h);