MOHAWK: Don't error out when the ReturnStackID cannot be converted
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1 changed files with 1 additions and 1 deletions
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@ -173,7 +173,7 @@ bool RivenSaveLoad::loadGame(Common::String filename) {
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stackID = mapOldStackIDToNew(rawVariables[i]);
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stackID = mapOldStackIDToNew(rawVariables[i]);
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else if (name.equalsIgnoreCase("CurrentCardID"))
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else if (name.equalsIgnoreCase("CurrentCardID"))
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cardID = rawVariables[i];
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cardID = rawVariables[i];
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else if (name.equalsIgnoreCase("ReturnStackID"))
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else if (name.equalsIgnoreCase("ReturnStackID") && *var != 0) // if 0, the game did not use the variable yet
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*var = mapOldStackIDToNew(rawVariables[i]);
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*var = mapOldStackIDToNew(rawVariables[i]);
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}
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}
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