SCI: Reduce SFX header dependencies

svn-id: r39159
This commit is contained in:
Max Horn 2009-03-06 18:11:12 +00:00
parent 763275f269
commit 54e1256b0e
11 changed files with 61 additions and 52 deletions

View file

@ -25,6 +25,7 @@
#include "sci/engine/state.h"
#include "sci/sfx/player.h"
#include "sci/sfx/iterator.h"
#include "sci/engine/kernel.h"
namespace Sci {

View file

@ -36,6 +36,7 @@
#include "sci/gfx/operations.h"
#include "sci/gfx/menubar.h"
#include "sci/sfx/core.h"
#include "sci/sfx/iterator.h"
#include "sci/engine/state.h"
#include "sci/engine/intmap.h"

View file

@ -36,6 +36,7 @@
#include "sci/gfx/operations.h"
#include "sci/gfx/menubar.h"
#include "sci/sfx/core.h"
#include "sci/sfx/iterator.h"
#include "sci/engine/state.h"
#include "sci/engine/intmap.h"
@ -4012,7 +4013,7 @@ _cfsml_read_Script(Common::SeekableReadStream *fh, Script* save_struc, const cha
// Auto-generated CFSML declaration and function block ends here
// Auto-generation performed by cfsml.pl 0.8.2
#line 450 "engines/sci/engine/savegame.cfsml"
#line 451 "engines/sci/engine/savegame.cfsml"
void write_songlib_t(Common::WriteStream *fh, songlib_t const *songlib) {
song_t *seeker = *(songlib->lib);
@ -4029,7 +4030,7 @@ void write_songlib_t(Common::WriteStream *fh, songlib_t const *songlib) {
_cfsml_write_song_t(fh, seeker);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 462 "engines/sci/engine/savegame.cfsml"
#line 463 "engines/sci/engine/savegame.cfsml"
seeker = seeker->next;
}
WSprintf(fh, "]\n");
@ -4077,7 +4078,7 @@ int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *songlib, const cha
}
}
// End of auto-generated CFSML data reader code
#line 486 "engines/sci/engine/savegame.cfsml"
#line 487 "engines/sci/engine/savegame.cfsml"
song_lib_add(*songlib, newsong);
}
l = fh->readLine(); // "]"
@ -4092,7 +4093,7 @@ void write_song_tp(Common::WriteStream *fh, const song_t * const *foo) {
_cfsml_write_song_t(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 496 "engines/sci/engine/savegame.cfsml"
#line 497 "engines/sci/engine/savegame.cfsml"
}
SongIterator *build_iterator(EngineState *s, int song_nr, int type, songit_id_t id);
@ -4126,7 +4127,7 @@ int read_song_tp(Common::SeekableReadStream *fh, song_t **foo, const char *lastv
}
}
// End of auto-generated CFSML data reader code
#line 506 "engines/sci/engine/savegame.cfsml"
#line 507 "engines/sci/engine/savegame.cfsml"
(*foo)->delay = 0;
(*foo)->it = NULL;
(*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
@ -4139,7 +4140,7 @@ void write_IntMapperPtr(Common::WriteStream *fh, const IntMapper * const *foo) {
_cfsml_write_IntMapper(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 514 "engines/sci/engine/savegame.cfsml"
#line 515 "engines/sci/engine/savegame.cfsml"
}
int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const char *lastval, int *line, int *hiteof) {
@ -4168,7 +4169,7 @@ int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const cha
}
}
// End of auto-generated CFSML data reader code
#line 519 "engines/sci/engine/savegame.cfsml"
#line 520 "engines/sci/engine/savegame.cfsml"
(*foo)->holes = NULL;
return 0;
}
@ -4184,7 +4185,7 @@ void write_IntMapperNodePtr(Common::WriteStream *fh, const IntMapper::Node * con
write_IntMapperNodePtr(fh, &((*foo)->next));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 530 "engines/sci/engine/savegame.cfsml"
#line 531 "engines/sci/engine/savegame.cfsml"
} else
WSprintf(fh, "L");
WSprintf(fh, "]");
@ -4232,7 +4233,7 @@ void write_menubar_tp(Common::WriteStream *fh, const menubar_t * const *foo) {
_cfsml_write_menubar_t(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 573 "engines/sci/engine/savegame.cfsml"
#line 574 "engines/sci/engine/savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@ -4268,7 +4269,7 @@ int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char
}
}
// End of auto-generated CFSML data reader code
#line 585 "engines/sci/engine/savegame.cfsml"
#line 586 "engines/sci/engine/savegame.cfsml"
}
return *hiteof;
}
@ -4306,7 +4307,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_int(fh, &foo->segmgr_id);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 618 "engines/sci/engine/savegame.cfsml"
#line 619 "engines/sci/engine/savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4314,7 +4315,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_Script(fh, &foo->data.script);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 621 "engines/sci/engine/savegame.cfsml"
#line 622 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_CLONES:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4322,7 +4323,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_CloneTable(fh, &foo->data.clones);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 624 "engines/sci/engine/savegame.cfsml"
#line 625 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4330,7 +4331,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_LocalVariables(fh, &foo->data.locals);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 627 "engines/sci/engine/savegame.cfsml"
#line 628 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4338,7 +4339,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_SystemStrings(fh, &foo->data.sys_strings);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 630 "engines/sci/engine/savegame.cfsml"
#line 631 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_STACK:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4346,7 +4347,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_int(fh, &foo->data.stack.nr);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 633 "engines/sci/engine/savegame.cfsml"
#line 634 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_HUNK:
break;
@ -4356,7 +4357,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_ListTable(fh, &foo->data.lists);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 638 "engines/sci/engine/savegame.cfsml"
#line 639 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_NODES:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4364,7 +4365,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_NodeTable(fh, &foo->data.nodes);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 641 "engines/sci/engine/savegame.cfsml"
#line 642 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_DYNMEM:
#line 822 "engines/sci/engine/savegame.cfsml"
@ -4372,7 +4373,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_DynMem(fh, &foo->data.dynmem);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 644 "engines/sci/engine/savegame.cfsml"
#line 645 "engines/sci/engine/savegame.cfsml"
break;
default:
break;
@ -4412,7 +4413,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 658 "engines/sci/engine/savegame.cfsml"
#line 659 "engines/sci/engine/savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
// Auto-generated CFSML data reader code
@ -4441,7 +4442,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 661 "engines/sci/engine/savegame.cfsml"
#line 662 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_CLONES:
// Auto-generated CFSML data reader code
@ -4470,7 +4471,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 664 "engines/sci/engine/savegame.cfsml"
#line 665 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
// Auto-generated CFSML data reader code
@ -4499,7 +4500,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 667 "engines/sci/engine/savegame.cfsml"
#line 668 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
// Auto-generated CFSML data reader code
@ -4528,7 +4529,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 670 "engines/sci/engine/savegame.cfsml"
#line 671 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LISTS:
// Auto-generated CFSML data reader code
@ -4557,7 +4558,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 673 "engines/sci/engine/savegame.cfsml"
#line 674 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_NODES:
// Auto-generated CFSML data reader code
@ -4586,7 +4587,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 676 "engines/sci/engine/savegame.cfsml"
#line 677 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_STACK:
// Auto-generated CFSML data reader code
@ -4615,7 +4616,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 679 "engines/sci/engine/savegame.cfsml"
#line 680 "engines/sci/engine/savegame.cfsml"
foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
break;
case MEM_OBJ_HUNK:
@ -4648,7 +4649,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
#line 686 "engines/sci/engine/savegame.cfsml"
#line 687 "engines/sci/engine/savegame.cfsml"
break;
default:
break;
@ -4664,7 +4665,7 @@ void write_MemObjPtr(Common::WriteStream *fh, const MemObject * const *foo) {
write_MemObject(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 697 "engines/sci/engine/savegame.cfsml"
#line 698 "engines/sci/engine/savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@ -4699,7 +4700,7 @@ int read_MemObjPtr(Common::SeekableReadStream *fh, MemObject **foo, const char *
}
}
// End of auto-generated CFSML data reader code
#line 708 "engines/sci/engine/savegame.cfsml"
#line 709 "engines/sci/engine/savegame.cfsml"
return *hiteof;
}
return 0;
@ -4713,7 +4714,7 @@ void write_CommonString(Common::WriteStream *fh, Common::String const *string)
_cfsml_write_string(fh, (&t));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 717 "engines/sci/engine/savegame.cfsml"
#line 718 "engines/sci/engine/savegame.cfsml"
}
int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof)
@ -4748,7 +4749,7 @@ int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, co
}
}
// End of auto-generated CFSML data reader code
#line 724 "engines/sci/engine/savegame.cfsml"
#line 725 "engines/sci/engine/savegame.cfsml"
if (*hiteof) return *hiteof;
*string = t;
free(t);
@ -4761,13 +4762,13 @@ void write_SegManagerPtr(Common::WriteStream *fh, const SegManager * const *foo)
_cfsml_write_bool(fh, &((*foo)->isSci1_1));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 732 "engines/sci/engine/savegame.cfsml"
#line 733 "engines/sci/engine/savegame.cfsml"
#line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_SegManager(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 733 "engines/sci/engine/savegame.cfsml"
#line 734 "engines/sci/engine/savegame.cfsml"
}
int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const char *lastval, int *line, int *hiteof) {
@ -4798,7 +4799,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
}
}
// End of auto-generated CFSML data reader code
#line 740 "engines/sci/engine/savegame.cfsml"
#line 741 "engines/sci/engine/savegame.cfsml"
*foo = new SegManager(sci11);
token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
// Auto-generated CFSML data reader code
@ -4825,7 +4826,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
}
}
// End of auto-generated CFSML data reader code
#line 743 "engines/sci/engine/savegame.cfsml"
#line 744 "engines/sci/engine/savegame.cfsml"
return 0;
}
@ -4875,13 +4876,13 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
_cfsml_write_SavegameMetadata(fh, (&meta));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 788 "engines/sci/engine/savegame.cfsml"
#line 789 "engines/sci/engine/savegame.cfsml"
#line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_EngineState(fh, s);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
#line 789 "engines/sci/engine/savegame.cfsml"
#line 790 "engines/sci/engine/savegame.cfsml"
_gamestate_unfrob(s);
@ -5189,7 +5190,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
#line 1065 "engines/sci/engine/savegame.cfsml"
#line 1066 "engines/sci/engine/savegame.cfsml"
if (read_eof)
return false;
@ -5245,7 +5246,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
#line 1089 "engines/sci/engine/savegame.cfsml"
#line 1090 "engines/sci/engine/savegame.cfsml"
sfx_exit(&s->sound);
_gamestate_unfrob(retval);
@ -5383,7 +5384,7 @@ bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata*
}
}
// End of auto-generated CFSML data reader code
#line 1195 "engines/sci/engine/savegame.cfsml"
#line 1196 "engines/sci/engine/savegame.cfsml"
if (read_eof)
return false;

View file

@ -36,6 +36,7 @@
#include "sci/scicore/resource.h"
#include "sci/scicore/sciconsole.h"
#include "sci/scicore/vocabulary.h"
#include "sci/sfx/iterator.h"
#include "sci/sfx/sci_midi.h"
#include "common/util.h"

View file

@ -26,6 +26,7 @@
/* Sound subsystem core: Event handler, sound player dispatching */
#include "sci/tools.h"
#include "sci/sfx/core.h"
#include "sci/sfx/iterator_internal.h"
#include "sci/sfx/player.h"
#include "sci/sfx/sci_midi.h"
@ -230,8 +231,7 @@ static void _update_single_song(sfx_state_t *self) {
if (!self->song)
sciprintf(" New song:");
else
sciprintf(" pausing %08lx, now playing",
self->song->handle);
sciprintf(" pausing %08lx, now playing", self->song->handle);
if (newsong)
sciprintf(" %08lx\n", newsong->handle);

View file

@ -29,13 +29,12 @@
#include "sci/sfx/sfx.h"
#include "sci/sfx/songlib.h"
//#include "sci/sfx/iterator.h"
#include "sci/scicore/resource.h"
namespace Sci {
class SongIterator;
struct fade_params_t;
#define SOUND_TICK 1000 / 60
/* Approximately 17 milliseconds */

View file

@ -28,14 +28,16 @@
#ifndef SCI_SFX_SFX_PLAYER_H
#define SCI_SFX_SFX_PLAYER_H
#include "sci/sfx/core.h"
#include "sci/sfx/iterator.h"
//#include "sci/sfx/core.h"
#include "sci/scicore/resource.h"
#include "common/scummsys.h"
namespace Sci {
struct SongIterator;
struct SongIteratorMessage;
typedef void tell_synth_func(int buf_nr, byte *buf);
struct sfx_player_t {
@ -79,7 +81,7 @@ struct sfx_player_t {
** Returns : (int) SFX_OK on success, SFX_ERROR on failure
*/
int (*iterator_message)(SongIteratorMessage msg);
int (*iterator_message)(const SongIteratorMessage &msg);
/* Transmits a song iterator message to the active song
** Parameters: (SongIteratorMessage) msg: The message to transmit
** Returns : (int) SFX_OK on success, SFX_ERROR on failure

View file

@ -29,6 +29,7 @@
#include "common/file.h"
#include "sci/sfx/player.h"
#include "sci/sfx/softseq.h"
#include "sci/sfx/iterator.h"
#include "sound/audiostream.h"
#include "sound/mixer.h"
@ -358,7 +359,7 @@ static int pp_stop() {
return SFX_OK;
}
static int pp_send_iterator_message(SongIteratorMessage msg) {
static int pp_send_iterator_message(const SongIteratorMessage &msg) {
if (!play_it)
return SFX_ERROR;

View file

@ -30,6 +30,8 @@
#include "sci/tools.h"
#include "sci/sfx/player.h"
#include "sci/sfx/sequencer.h"
#include "sci/sfx/iterator.h"
#include "sci/sfx/core.h"
#include "common/system.h"
@ -220,7 +222,7 @@ static int rt_stop(void) {
return SFX_OK;
}
static int rt_send_iterator_message(SongIteratorMessage msg) {
static int rt_send_iterator_message(const SongIteratorMessage &msg) {
if (!play_it)
return SFX_ERROR;

View file

@ -25,6 +25,7 @@
#include "sci/tools.h"
#include "sci/sfx/core.h"
#include "sci/sfx/iterator.h"
#include "sci/sci_memory.h"
namespace Sci {

View file

@ -30,10 +30,10 @@
#include "common/scummsys.h"
#include "sci/sfx/iterator.h"
namespace Sci {
class SongIterator;
#define SOUND_STATUS_STOPPED 0
#define SOUND_STATUS_PLAYING 1
#define SOUND_STATUS_SUSPENDED 2