Added FIXME for heap corruption occurring when exiting SCI games
svn-id: r39315
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@ -264,6 +264,7 @@ int SegManager::deallocate(int seg, bool recursive) {
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free(str->name);
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str->name = NULL;
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// FIXME: this corrupts the heap for some reason
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free(str->value);
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str->value = NULL;
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