Fix for loading savegames from the command line.
svn-id: r26567
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3f3c7bf7e8
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55152e4055
3 changed files with 4 additions and 4 deletions
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@ -425,7 +425,7 @@ int AgiEngine::agiInit() {
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snprintf (saveNameBuffer, 256, "%s.%03d", _targetName.c_str(), ConfMan.getInt("save_slot"));
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loadGame(saveNameBuffer);
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loadGame(saveNameBuffer, false); // Do not check game id
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}
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return ec;
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