Fix load/save regression in Puzzle Pack.
svn-id: r27272
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741aed5047
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1 changed files with 6 additions and 2 deletions
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@ -1143,7 +1143,9 @@ bool AGOSEngine_Elvira2::loadGame(const char *filename, bool restartMode) {
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return false;
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}
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if (getGameType() == GType_FF) {
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if (getGameType() == GType_PP) {
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// No caption
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} else if (getGameType() == GType_FF) {
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f->read(ident, 100);
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} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
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f->read(ident, 18);
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@ -1293,7 +1295,9 @@ bool AGOSEngine_Elvira2::saveGame(uint slot, const char *caption) {
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return false;
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}
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if (getGameType() == GType_FF) {
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if (getGameType() == GType_PP) {
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// No caption
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} else if (getGameType() == GType_FF) {
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f->write(caption, 100);
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curTime = time(NULL);
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} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
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