ScummVM/PS2 bugs fixed by this commit:
- general file write corruption (eg. ScummVM.ini, etc.) - COMI specific save crash / corruption (added option in engines/scumm/saveload.cpp to disable thumbnails on PS2, as emergency fallback in case the fix should prove to be insufficient) - implemented _screenChange logic (fixes grabOverlay & COMI popup menu) - fixed higher pitch (chipmunk fx) - made NET IRXs optional to allow it to work on fat PS2 without net+hd - fixed cursor restore on RTL - added "." as R2 to skip single lines of dialog - added write cache svn-id: r42404
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parent
17b1c6d0ae
commit
55cda3aa25
12 changed files with 268 additions and 73 deletions
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@ -137,7 +137,7 @@ bool ScummEngine::saveState(Common::OutSaveFile *out, bool writeHeader) {
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memcpy(hdr.name, _saveLoadName, sizeof(hdr.name));
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saveSaveGameHeader(out, hdr);
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}
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#if !defined(__DS__)
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#if !defined(__DS__) /* && !defined(__PLAYSTATION2__) */
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Graphics::saveThumbnail(*out);
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#endif
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saveInfos(out);
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