ScummVM/PS2 bugs fixed by this commit:

- general file write corruption (eg. ScummVM.ini, etc.)

 - COMI specific save crash / corruption
   (added option in engines/scumm/saveload.cpp to disable
    thumbnails on PS2, as emergency fallback in case the
    fix should prove to be insufficient)

 - implemented _screenChange logic
   (fixes grabOverlay & COMI popup menu)

 - fixed higher pitch (chipmunk fx)

 - made NET IRXs optional to allow it to work on fat PS2 without net+hd

 - fixed cursor restore on RTL

 - added "." as R2 to skip single lines of dialog

 - added write cache

svn-id: r42404
This commit is contained in:
Max Lingua 2009-07-12 05:38:08 +00:00
parent 17b1c6d0ae
commit 55cda3aa25
12 changed files with 268 additions and 73 deletions

View file

@ -137,7 +137,7 @@ bool ScummEngine::saveState(Common::OutSaveFile *out, bool writeHeader) {
memcpy(hdr.name, _saveLoadName, sizeof(hdr.name));
saveSaveGameHeader(out, hdr);
}
#if !defined(__DS__)
#if !defined(__DS__) /* && !defined(__PLAYSTATION2__) */
Graphics::saveThumbnail(*out);
#endif
saveInfos(out);