diff --git a/NEWS.md b/NEWS.md index 6410082d6f8..7833db38dcc 100644 --- a/NEWS.md +++ b/NEWS.md @@ -94,6 +94,7 @@ For a more comprehensive changelog of the latest experimental code, see: ZVISION: - Fixed graphical glitch in Zork: Grand Inquisitor. + - Packaged the required fonts with ScummVM. PS Vita port: - Implemented front touch and optional rear touch controls. diff --git a/README.md b/README.md index 3cb92cfe857..5757194879b 100644 --- a/README.md +++ b/README.md @@ -1207,24 +1207,18 @@ corresponding destination. Download the Liberation(tm) fonts package and unpack all the ttf files into your ScummVM extras directory. -Alternatively, download the GNU FreeFont TTF package - and unzip all the -ttf files from the sfd directory into your ScummVM extras directory, -though at the time of writing these fonts cause some text rendering -issues. Download the subtitles patch - and unzip the -addon directory into the game root directory +Alternatively, ScummVM comes with the GNU FreeFont fonts, though at the +time of writing these fonts cause some text rendering issues. Download +the subtitles patch +and unzip the addon directory into the game root directory #### 3.26.2) Zork: Grand Inquisitor Download the Liberation(tm) fonts package and unpack all the ttf files into your ScummVM extras directory. -Alternatively, download the GNU FreeFont TTF package - and unzip all the -ttf files from the sfd directory into your ScummVM extras directory, -though at the time of writing these fonts cause some text rendering -issues. +Alternatively, ScummVM comes with the GNU FreeFont fonts, though at the +time of writing these fonts cause some text rendering issues. ### 3.27) Commodore64 games notes