GUI: U32: Add and use a U32Tokenizer
- Added in common/tokenizer.cpp - Uses iterators to function
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3 changed files with 76 additions and 1 deletions
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@ -797,7 +797,7 @@ void OpenGLGraphicsManager::displayMessageOnOSD(const Common::U32String &msg) {
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void OpenGLGraphicsManager::osdMessageUpdateSurface() {
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// Split up the lines.
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Common::Array<Common::U32String> osdLines;
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Common::StringTokenizer tokenizer(Common::convertFromU32String(_osdMessageNextData), "\n");
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Common::U32StringTokenizer tokenizer(_osdMessageNextData, "\n");
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while (!tokenizer.empty()) {
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osdLines.push_back(tokenizer.nextToken());
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}
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