Mention Wii/Gamecube specific changes.
svn-id: r48738
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11
NEWS
11
NEWS
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@ -21,6 +21,17 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
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Tinsel:
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- Fix video playback regression in Discworld 2.
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Wii/GameCube port: (Also forgot to mention in 1.1.0)
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- Added support for games using 16bit graphics
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- Complete GFX overhaul (new video modes, better performance, picture smoothing,
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fine grained overscan settings)
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- Added a new options dialog for Wii/Gamecube specific settings
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- Fixed a GFX glitch on savegame thumbnails
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- Added support for SMB mountpoints (Samba/Windows shares)
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- Added an on-screen console, which is shown when ScummVM exits abnormally
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- Fixed a couple of crashes when using Ogg/Vorbis encoded sound files
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See the bundled READMII.txt file for more information
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PSP port: (Also forgot to mention in 1.1.0)
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- Added plugin support which allows the PSP Phat to run every game.
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- Added a new virtual keyboard optimized for rapid D-Pad input.
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