GUI: Allow both scalers and shaders to be enabled at the same time
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4e4c149264
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57cd169a17
8 changed files with 37 additions and 185 deletions
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@ -215,17 +215,11 @@ void initCommonGFX() {
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if (gameDomain->contains("stretch_mode"))
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g_system->setStretchMode(ConfMan.get("stretch_mode").c_str());
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if (ConfMan.hasKey("useshaders") && ConfMan.get("useshaders") == "shaders") {
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if (gameDomain->contains("shader")) {
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g_system->setScaler(g_system->getDefaultScaler(), g_system->getDefaultScaleFactor());
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g_system->setShader(ConfMan.get("shader"));
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}
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} else {
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if (gameDomain->contains("scaler") || gameDomain->contains("scale_factor")) {
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g_system->setScaler(ConfMan.get("scaler").c_str(), ConfMan.getInt("scale_factor"));
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g_system->setShader("");
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}
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}
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if (gameDomain->contains("scaler") || gameDomain->contains("scale_factor"))
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g_system->setScaler(ConfMan.get("scaler").c_str(), ConfMan.getInt("scale_factor"));
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if (gameDomain->contains("shader"))
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g_system->setShader(ConfMan.get("shader"));
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}
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}
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