BASE: Add check to avoid domain override when launching from command line with -p argument
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1 changed files with 1 additions and 1 deletions
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@ -436,7 +436,7 @@ static QualifiedGameDescriptor findGameMatchingName(const Common::String &name)
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}
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static Common::String createTemporaryTarget(const Common::String &engineId, const Common::String &gameId) {
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Common::String domainName = gameId;
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Common::String domainName = EngineMan.generateUniqueDomain(gameId);
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ConfMan.addGameDomain(domainName);
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ConfMan.set("engineid", engineId, domainName);
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