SCI: Fix SQ5 drive bay pathfinding, bug #7155 (#1428)

Works around a pathfinding algorithm edge case
This commit is contained in:
sluicebox 2018-12-02 13:19:35 -08:00 committed by Filippos Karapetis
parent 673cc0ed9e
commit 58653c7917

View file

@ -8960,9 +8960,35 @@ static const uint16 sq5PatchToolboxFix[] = {
PATCH_END
};
// script, description, signature patch
// After entering the drive bay (room 1000) through the hallway, clicking walk
// in most places causes ego to automatically turn around and return to the
// previous room. This is due to differences in our pathfinding algorithm from
// Sierra's which results in ego first walking backwards into the control area
// that triggers the script sExitToHall.
//
// We work around this by adjusting ego's initial MoveTo position by a few
// pixels to one which doesn't cause pathfinding to send ego backwards.
//
// Applies to: PC Floppy
// Responsible method: sEnterFromHall:changeState(0)
// Fixes bug #7155
static const uint16 sq5SignatureDriveBayPathfindingFix[] = {
SIG_MAGICDWORD,
0x39, 0x0e, // pushi 0e [ x = 14d ]
0x39, 0x6e, // pushi 6e [ y = 110d ]
SIG_END
};
static const uint16 sq5PatchDriveBayPathfindingFix[] = {
0x39, 0x10, // pushi 10 [ x = 16d ]
0x39, 0x6f, // pushi 6f [ y = 111d ]
PATCH_END
};
// script, description, signature patch
static const SciScriptPatcherEntry sq5Signatures[] = {
{ true, 226, "toolbox fix", 1, sq5SignatureToolboxFix, sq5PatchToolboxFix },
{ true, 226, "toolbox fix", 1, sq5SignatureToolboxFix, sq5PatchToolboxFix },
{ true, 1000, "drive bay pathfinding fix", 1, sq5SignatureDriveBayPathfindingFix, sq5PatchDriveBayPathfindingFix },
SCI_SIGNATUREENTRY_TERMINATOR
};