SCI: some portrait work (kq6 now shows the main bitmap as portrait, coordinates still messed up)
svn-id: r47105
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parent
74b998657d
commit
58aab46f06
5 changed files with 86 additions and 2 deletions
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@ -39,6 +39,7 @@
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#include "sci/graphics/animate.h"
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#include "sci/graphics/animate.h"
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#include "sci/graphics/controls.h"
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#include "sci/graphics/controls.h"
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#include "sci/graphics/menu.h"
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#include "sci/graphics/menu.h"
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#include "sci/graphics/portrait.h"
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#include "sci/graphics/robot.h"
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#include "sci/graphics/robot.h"
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#include "sci/graphics/text.h"
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#include "sci/graphics/text.h"
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#include "sci/graphics/transitions.h"
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#include "sci/graphics/transitions.h"
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@ -827,10 +828,15 @@ void SciGui::syncWithFramebuffer() {
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}
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}
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reg_t SciGui::portraitLoad(Common::String resourceName) {
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reg_t SciGui::portraitLoad(Common::String resourceName) {
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//Portrait *myPortrait = new Portrait(_s->resMan, _screen, _palette, resourceName);
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return NULL_REG;
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return NULL_REG;
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}
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}
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void SciGui::portraitShow(Common::String resourceName, Common::Point position, uint16 resourceNum, uint16 noun, uint16 verb, uint16 cond, uint16 seq) {
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void SciGui::portraitShow(Common::String resourceName, Common::Point position, uint16 resourceNum, uint16 noun, uint16 verb, uint16 cond, uint16 seq) {
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Portrait *myPortrait = new Portrait(_s->resMan, _screen, _palette, resourceName);
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// TODO: cache portraits
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myPortrait->draw(position);
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delete myPortrait;
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}
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}
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void SciGui::portraitUnload(uint16 portraitId) {
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void SciGui::portraitUnload(uint16 portraitId) {
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@ -47,12 +47,13 @@ void Portrait::init() {
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// .BIN files are loaded from actors directory and from .\ directory
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// .BIN files are loaded from actors directory and from .\ directory
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// header:
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// header:
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// 3 bytes "WIN"
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// 3 bytes "WIN"
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// 2 bytes main height (should be the same as first bitmap header height)
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// 2 bytes main width (should be the same as first bitmap header width)
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// 2 bytes main width (should be the same as first bitmap header width)
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// 2 bytes main height (should be the same as first bitmap header height)
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// 2 bytes animation count
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// 2 bytes animation count
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// 2 bytes unknown
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// 2 bytes unknown
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// 2 bytes unknown
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// 2 bytes unknown
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// 4 bytes paletteSize (base 1)
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// 4 bytes paletteSize (base 1)
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// -> 17 bytes
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// paletteSize bytes paletteData
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// paletteSize bytes paletteData
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// 14 bytes bitmap header
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// 14 bytes bitmap header
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// -> 4 bytes unknown
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// -> 4 bytes unknown
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@ -61,6 +62,63 @@ void Portrait::init() {
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// -> 6 bytes unknown
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// -> 6 bytes unknown
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// height * width bitmap data
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// height * width bitmap data
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// another animation count times bitmap header and data
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// another animation count times bitmap header and data
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Common::SeekableReadStream *file = 0;
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_fileName = "actors/" + _resourceName + ".bin";
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file = SearchMan.createReadStreamForMember(_fileName);
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if (!file) {
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_fileName = _resourceName + ".bin";
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file = SearchMan.createReadStreamForMember(_fileName);
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if (!file)
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error("portrait %s.bin not found", _resourceName.c_str());
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}
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_fileSize = file->size();
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_fileData = new byte[_fileSize];
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file->read(_fileData, _fileSize);
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delete file;
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if (strncmp((char *)_fileData, "WIN", 3)) {
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error("portrait %s doesn't have valid header", _resourceName.c_str());
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}
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_width = READ_LE_UINT16(_fileData + 3);
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_height = READ_LE_UINT16(_fileData + 5);
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_animationCount = READ_LE_UINT16(_fileData + 7);
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_portraitPaletteSize = READ_LE_UINT16(_fileData + 13);
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byte *data = _fileData + 17;
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// Read palette
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memset(&_portraitPalette, 0, sizeof(Palette));
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uint16 palSize = 0, palNr = 0;
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while (palSize < _portraitPaletteSize) {
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_portraitPalette.colors[palNr].b = *data++;
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_portraitPalette.colors[palNr].g = *data++;
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_portraitPalette.colors[palNr].r = *data++;
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_portraitPalette.colors[palNr].used = 1;
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_portraitPalette.intensity[palNr] = 100;
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palNr++; palSize += 3;
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}
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// Read main bitmap
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assert(READ_LE_UINT16(data + 4) == _height);
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assert(READ_LE_UINT16(data + 6) == _width);
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data += 14; // Skip over bitmap header
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_mainBitmapData = data;
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data += _height * _width;
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// TODO: Read animation bitmaps
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}
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void Portrait::draw(Common::Point position) {
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byte *data = _mainBitmapData;
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_palette->set(&_portraitPalette, 1);
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for (int y = 0; y < _height; y++) {
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for (int x = 0; x < _width; x++) {
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_screen->putPixelOnDisplay(position.x + x, position.y + y, _portraitPalette.mapping[*data++]);
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}
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}
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Common::Rect mainBitmap = Common::Rect(_width, _height);
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mainBitmap.moveTo(position.x, position.y);
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_screen->copyDisplayRectToScreen(mainBitmap);
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}
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}
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} // End of namespace Sci
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} // End of namespace Sci
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@ -33,6 +33,8 @@ public:
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Portrait(ResourceManager *resMan, Screen *screen, SciPalette *palette, Common::String resourceName);
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Portrait(ResourceManager *resMan, Screen *screen, SciPalette *palette, Common::String resourceName);
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~Portrait();
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~Portrait();
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void draw(Common::Point position);
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private:
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private:
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void init();
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void init();
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@ -41,7 +43,17 @@ private:
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SciPalette *_palette;
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SciPalette *_palette;
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Common::String _resourceName;
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Common::String _resourceName;
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byte *_resourceData;
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Common::String _fileName;
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byte *_fileData;
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int32 _fileSize;
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uint16 _height;
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uint16 _width;
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uint16 _animationCount;
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uint16 _portraitPaletteSize;
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Palette _portraitPalette;
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byte *_mainBitmapData;
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};
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};
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} // End of namespace Sci
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} // End of namespace Sci
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@ -106,6 +106,13 @@ void Screen::copyRectToScreen(const Common::Rect &rect) {
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}
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}
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}
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}
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// This copies a rect to screen w/o scaling adjustment and is only meant to be used on hires graphics used in upscaled hires mode
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void Screen::copyDisplayRectToScreen(const Common::Rect &rect) {
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if (!_upscaledHires)
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error("copyDisplayRectToScreen: not in upscaled hires mode");
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g_system->copyRectToScreen(_activeScreen + rect.top * _displayWidth + rect.left, _displayWidth, rect.left, rect.top, rect.width(), rect.height());
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}
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void Screen::copyRectToScreen(const Common::Rect &rect, int16 x, int16 y) {
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void Screen::copyRectToScreen(const Common::Rect &rect, int16 x, int16 y) {
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if (!_upscaledHires) {
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if (!_upscaledHires) {
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g_system->copyRectToScreen(_activeScreen + rect.top * _displayWidth + rect.left, _displayWidth, x, y, rect.width(), rect.height());
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g_system->copyRectToScreen(_activeScreen + rect.top * _displayWidth + rect.left, _displayWidth, x, y, rect.width(), rect.height());
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@ -57,6 +57,7 @@ public:
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void copyFromScreen(byte *buffer);
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void copyFromScreen(byte *buffer);
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void syncWithFramebuffer();
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void syncWithFramebuffer();
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void copyRectToScreen(const Common::Rect &rect);
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void copyRectToScreen(const Common::Rect &rect);
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void copyDisplayRectToScreen(const Common::Rect &rect);
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void copyRectToScreen(const Common::Rect &rect, int16 x, int16 y);
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void copyRectToScreen(const Common::Rect &rect, int16 x, int16 y);
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byte getDrawingMask(byte color, byte prio, byte control);
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byte getDrawingMask(byte color, byte prio, byte control);
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