SCI: some portrait work (kq6 now shows the main bitmap as portrait, coordinates still messed up)
svn-id: r47105
This commit is contained in:
parent
74b998657d
commit
58aab46f06
5 changed files with 86 additions and 2 deletions
|
@ -39,6 +39,7 @@
|
|||
#include "sci/graphics/animate.h"
|
||||
#include "sci/graphics/controls.h"
|
||||
#include "sci/graphics/menu.h"
|
||||
#include "sci/graphics/portrait.h"
|
||||
#include "sci/graphics/robot.h"
|
||||
#include "sci/graphics/text.h"
|
||||
#include "sci/graphics/transitions.h"
|
||||
|
@ -827,10 +828,15 @@ void SciGui::syncWithFramebuffer() {
|
|||
}
|
||||
|
||||
reg_t SciGui::portraitLoad(Common::String resourceName) {
|
||||
//Portrait *myPortrait = new Portrait(_s->resMan, _screen, _palette, resourceName);
|
||||
return NULL_REG;
|
||||
}
|
||||
|
||||
void SciGui::portraitShow(Common::String resourceName, Common::Point position, uint16 resourceNum, uint16 noun, uint16 verb, uint16 cond, uint16 seq) {
|
||||
Portrait *myPortrait = new Portrait(_s->resMan, _screen, _palette, resourceName);
|
||||
// TODO: cache portraits
|
||||
myPortrait->draw(position);
|
||||
delete myPortrait;
|
||||
}
|
||||
|
||||
void SciGui::portraitUnload(uint16 portraitId) {
|
||||
|
|
|
@ -47,12 +47,13 @@ void Portrait::init() {
|
|||
// .BIN files are loaded from actors directory and from .\ directory
|
||||
// header:
|
||||
// 3 bytes "WIN"
|
||||
// 2 bytes main height (should be the same as first bitmap header height)
|
||||
// 2 bytes main width (should be the same as first bitmap header width)
|
||||
// 2 bytes main height (should be the same as first bitmap header height)
|
||||
// 2 bytes animation count
|
||||
// 2 bytes unknown
|
||||
// 2 bytes unknown
|
||||
// 4 bytes paletteSize (base 1)
|
||||
// -> 17 bytes
|
||||
// paletteSize bytes paletteData
|
||||
// 14 bytes bitmap header
|
||||
// -> 4 bytes unknown
|
||||
|
@ -61,6 +62,63 @@ void Portrait::init() {
|
|||
// -> 6 bytes unknown
|
||||
// height * width bitmap data
|
||||
// another animation count times bitmap header and data
|
||||
Common::SeekableReadStream *file = 0;
|
||||
_fileName = "actors/" + _resourceName + ".bin";
|
||||
file = SearchMan.createReadStreamForMember(_fileName);
|
||||
if (!file) {
|
||||
_fileName = _resourceName + ".bin";
|
||||
file = SearchMan.createReadStreamForMember(_fileName);
|
||||
if (!file)
|
||||
error("portrait %s.bin not found", _resourceName.c_str());
|
||||
}
|
||||
_fileSize = file->size();
|
||||
_fileData = new byte[_fileSize];
|
||||
file->read(_fileData, _fileSize);
|
||||
delete file;
|
||||
|
||||
if (strncmp((char *)_fileData, "WIN", 3)) {
|
||||
error("portrait %s doesn't have valid header", _resourceName.c_str());
|
||||
}
|
||||
_width = READ_LE_UINT16(_fileData + 3);
|
||||
_height = READ_LE_UINT16(_fileData + 5);
|
||||
_animationCount = READ_LE_UINT16(_fileData + 7);
|
||||
|
||||
_portraitPaletteSize = READ_LE_UINT16(_fileData + 13);
|
||||
byte *data = _fileData + 17;
|
||||
// Read palette
|
||||
memset(&_portraitPalette, 0, sizeof(Palette));
|
||||
uint16 palSize = 0, palNr = 0;
|
||||
while (palSize < _portraitPaletteSize) {
|
||||
_portraitPalette.colors[palNr].b = *data++;
|
||||
_portraitPalette.colors[palNr].g = *data++;
|
||||
_portraitPalette.colors[palNr].r = *data++;
|
||||
_portraitPalette.colors[palNr].used = 1;
|
||||
_portraitPalette.intensity[palNr] = 100;
|
||||
palNr++; palSize += 3;
|
||||
}
|
||||
|
||||
// Read main bitmap
|
||||
assert(READ_LE_UINT16(data + 4) == _height);
|
||||
assert(READ_LE_UINT16(data + 6) == _width);
|
||||
data += 14; // Skip over bitmap header
|
||||
_mainBitmapData = data;
|
||||
data += _height * _width;
|
||||
|
||||
// TODO: Read animation bitmaps
|
||||
}
|
||||
|
||||
void Portrait::draw(Common::Point position) {
|
||||
byte *data = _mainBitmapData;
|
||||
_palette->set(&_portraitPalette, 1);
|
||||
for (int y = 0; y < _height; y++) {
|
||||
for (int x = 0; x < _width; x++) {
|
||||
_screen->putPixelOnDisplay(position.x + x, position.y + y, _portraitPalette.mapping[*data++]);
|
||||
}
|
||||
}
|
||||
|
||||
Common::Rect mainBitmap = Common::Rect(_width, _height);
|
||||
mainBitmap.moveTo(position.x, position.y);
|
||||
_screen->copyDisplayRectToScreen(mainBitmap);
|
||||
}
|
||||
|
||||
} // End of namespace Sci
|
||||
|
|
|
@ -33,6 +33,8 @@ public:
|
|||
Portrait(ResourceManager *resMan, Screen *screen, SciPalette *palette, Common::String resourceName);
|
||||
~Portrait();
|
||||
|
||||
void draw(Common::Point position);
|
||||
|
||||
private:
|
||||
void init();
|
||||
|
||||
|
@ -41,7 +43,17 @@ private:
|
|||
SciPalette *_palette;
|
||||
|
||||
Common::String _resourceName;
|
||||
byte *_resourceData;
|
||||
Common::String _fileName;
|
||||
byte *_fileData;
|
||||
int32 _fileSize;
|
||||
|
||||
uint16 _height;
|
||||
uint16 _width;
|
||||
uint16 _animationCount;
|
||||
uint16 _portraitPaletteSize;
|
||||
Palette _portraitPalette;
|
||||
|
||||
byte *_mainBitmapData;
|
||||
};
|
||||
|
||||
} // End of namespace Sci
|
||||
|
|
|
@ -106,6 +106,13 @@ void Screen::copyRectToScreen(const Common::Rect &rect) {
|
|||
}
|
||||
}
|
||||
|
||||
// This copies a rect to screen w/o scaling adjustment and is only meant to be used on hires graphics used in upscaled hires mode
|
||||
void Screen::copyDisplayRectToScreen(const Common::Rect &rect) {
|
||||
if (!_upscaledHires)
|
||||
error("copyDisplayRectToScreen: not in upscaled hires mode");
|
||||
g_system->copyRectToScreen(_activeScreen + rect.top * _displayWidth + rect.left, _displayWidth, rect.left, rect.top, rect.width(), rect.height());
|
||||
}
|
||||
|
||||
void Screen::copyRectToScreen(const Common::Rect &rect, int16 x, int16 y) {
|
||||
if (!_upscaledHires) {
|
||||
g_system->copyRectToScreen(_activeScreen + rect.top * _displayWidth + rect.left, _displayWidth, x, y, rect.width(), rect.height());
|
||||
|
|
|
@ -57,6 +57,7 @@ public:
|
|||
void copyFromScreen(byte *buffer);
|
||||
void syncWithFramebuffer();
|
||||
void copyRectToScreen(const Common::Rect &rect);
|
||||
void copyDisplayRectToScreen(const Common::Rect &rect);
|
||||
void copyRectToScreen(const Common::Rect &rect, int16 x, int16 y);
|
||||
|
||||
byte getDrawingMask(byte color, byte prio, byte control);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue