Remove support for translation of console messages.

In recent discussions on -devel it turned out, that this
feature is rather superfluous and instead we should rather
implement a proper error reporting in our GUI.

I also removed the dependency on iconv along with this.

svn-id: r50335
This commit is contained in:
Johannes Schickel 2010-06-26 18:07:41 +00:00
parent 9a0e2e9c46
commit 58fcda82f3
13 changed files with 1706 additions and 1982 deletions

View file

@ -103,20 +103,20 @@ static const EnginePlugin *detectPlugin() {
ConfMan.set("gameid", gameid);
// Query the plugins and find one that will handle the specified gameid
printf(_t("User picked target '%s' (gameid '%s')...\n"), ConfMan.getActiveDomainName().c_str(), gameid.c_str());
printf("%s", _t(" Looking for a plugin supporting this gameid... "));
printf("User picked target '%s' (gameid '%s')...\n", ConfMan.getActiveDomainName().c_str(), gameid.c_str());
printf("%s", " Looking for a plugin supporting this gameid... ");
GameDescriptor game = EngineMan.findGame(gameid, &plugin);
if (plugin == 0) {
printf("%s", _t("failed\n"));
warning(_t("%s is an invalid gameid. Use the --list-games option to list supported gameid"), gameid.c_str());
printf("failed\n");
warning("%s is an invalid gameid. Use the --list-games option to list supported gameid", gameid.c_str());
return 0;
} else {
printf("%s\n", plugin->getName());
}
// FIXME: Do we really need this one?
printf(_t(" Starting '%s'\n"), game.description().c_str());
printf(" Starting '%s'\n", game.description().c_str());
return plugin;
}
@ -145,7 +145,7 @@ static Common::Error runGame(const EnginePlugin *plugin, OSystem &system, const
//GUI::displayErrorDialog("ScummVM could not find any game in the specified directory!");
const char *errMsg = _(Common::errorToString(err));
warning(_t("%s failed to instantiate engine: %s (target '%s', path '%s')"),
warning("%s failed to instantiate engine: %s (target '%s', path '%s')",
plugin->getName(),
errMsg,
ConfMan.getActiveDomainName().c_str(),

File diff suppressed because it is too large Load diff

View file

@ -30,10 +30,6 @@ DECLARE_SINGLETON(Common::TranslationManager)
#include <locale.h>
#endif
#ifdef USE_TERMCONV
#include <langinfo.h>
#endif
#ifdef USE_TRANSLATION
#include "messages.cpp"
#endif
@ -45,7 +41,6 @@ namespace Common {
// Translation enabled
TranslationManager::TranslationManager() {
#ifdef USE_DETECTLANG
// Activating current locale settings
@ -78,20 +73,11 @@ TranslationManager::TranslationManager() {
_syslang = "C";
#endif // USE_DETECTLANG
#ifdef USE_TERMCONV
_convmsg = NULL;
_conversion = NULL;
#endif // USE_TERMCONV
// Set the default language
setLanguage("");
}
TranslationManager::~TranslationManager() {
#ifdef USE_TERMCONV
iconv_close(_conversion);
delete[] _convmsg;
#endif // USE_TERMCONV
}
void TranslationManager::setLanguage(const char *lang) {
@ -99,21 +85,6 @@ void TranslationManager::setLanguage(const char *lang) {
po2c_setlang(_syslang.c_str());
else
po2c_setlang(lang);
#ifdef USE_TERMCONV
// Get the locale character set (for terminal output)
const char *charset_term = nl_langinfo(CODESET);
// Get the messages character set
const char *charset_po = po2c_getcharset();
// Delete previous conversion
if (_conversion)
iconv_close(_conversion);
// Initialize the conversion
_conversion = iconv_open(charset_term, charset_po);
#endif // USE_TERMCONV
}
const char *TranslationManager::getTranslation(const char *message) {
@ -124,63 +95,6 @@ String TranslationManager::getTranslation(const String &message) {
return po2c_gettext(message.c_str());
}
#ifdef USE_TERMCONV
bool TranslationManager::convert(const char *message) {
// Preparing conversion origin
size_t len = strlen(message) + 1;
#ifdef ICONV_USES_CONST
const char **pmsg = &message;
#else
char *msgcpy = new char[len];
strcpy(msgcpy, message);
char *msg = msgcpy;
char **pmsg = &msg;
#endif
// Preparing conversion destination
size_t len2 = _sizeconv;
char *conv = _convmsg;
// Clean previous conversions
iconv(_conversion, NULL, NULL, &conv, &len2);
// Do the real conversion
size_t result = iconv(_conversion, pmsg, &len, &conv, &len2);
#ifndef ICONV_USES_CONST
delete[] msgcpy;
#endif
return result != ((size_t)-1);
}
#endif // USE_TERMCONV
const char *TranslationManager::convertTerm(const char *message) {
#ifdef USE_TERMCONV
size_t len = strlen(message) + 1;
if (!_convmsg) {
_sizeconv = len * 2;
_convmsg = new char[_sizeconv];
}
if (!convert(message)) {
// Resizing the buffer
delete[] _convmsg;
_sizeconv = len * 2;
_convmsg = new char[_sizeconv];
if (!convert(message)) {
printf("Error while converting character sets\n");
return "Error while converting character sets";
}
}
return _convmsg;
#else // USE_TERMCONV
return message;
#endif // USE_TERMCONV
}
const TLangArray TranslationManager::getSupportedLanguages() const {
TLangArray languages;
@ -251,10 +165,6 @@ String TranslationManager::getTranslation(const String &message) {
return message;
}
const char *TranslationManager::convertTerm(const char *message) {
return message;
}
const TLangArray TranslationManager::getSupportedLanguages() const {
return TLangArray();
}

View file

@ -28,10 +28,6 @@
#include "common/singleton.h"
#include "common/str-array.h"
#ifdef USE_TERMCONV
#include <iconv.h>
#endif
namespace Common {
enum TranslationIDs {
@ -60,17 +56,6 @@ typedef Array<TLanguage> TLangArray;
* Message translation manager.
*/
class TranslationManager : public Singleton<TranslationManager> {
private:
Common::String _syslang;
#ifdef USE_TERMCONV
iconv_t _conversion;
char *_convmsg;
int _sizeconv;
bool convert(const char *message);
#endif // USE_TERMCONV
public:
/**
* The constructor detects the system language and sets default
@ -129,30 +114,25 @@ public:
*/
String getTranslation(const String &message);
/**
* Converts the message into the terminal character set (which may be
* different than the GUI's "native" one).
*/
const char *convertTerm(const char *message);
/**
* Returns a list of supported languages.
*
* @return The list of supported languages.
*/
const TLangArray getSupportedLanguages() const;
private:
Common::String _syslang;
};
} // End of namespace Common
} // End of namespace Common
#define TransMan Common::TranslationManager::instance()
#ifdef USE_TRANSLATION
#define _(str) TransMan.getTranslation(str)
#define _t(str) TransMan.convertTerm(_(str))
#else
#define _(str) str
#define _t(str) str
#endif
#define _s(str) str

31
configure vendored
View file

@ -2342,36 +2342,7 @@ EOF
add_to_config_h_if_yes $_detectlang '#define USE_DETECTLANG'
if test "$_detectlang" = yes ; then
echo_n "with runtime language detection, "
cat > $TMPC << EOF
#include <langinfo.h>
#include <iconv.h>
int main(void) { nl_langinfo(CODESET); iconv_open(0, 0); return 0; }
EOF
_termconv=no
cc_check_no_clean $LDFLAGS $CXXFLAGS && _termconv=yes
cc_check $LDFLAGS $CXXFLAGS -liconv && LIBS="$LIBS -liconv" && _termconv=yes
add_to_config_mk_if_yes $_termconv 'USE_TERMCONV = 1'
add_to_config_h_if_yes $_termconv '#define USE_TERMCONV'
if test "$_termconv" = yes ; then
uses_const=no
cat > $TMPC << EOF
#include <iconv.h>
int main(int argc, char **argv) {
iconv_t iconvP;
const char **inbuf = 0;
iconv(iconvP, inbuf, 0, 0, 0);
return 0;
}
EOF
cc_check $LDFLAGS $LIBS $CXXFLAGS && uses_const=yes
add_to_config_h_if_yes $uses_const '#define ICONV_USES_CONST'
echo "with terminal conversion)"
else
echo "without terminal conversion)"
fi
echo_n "with runtime language detection)"
else
echo "without runtime language detection)"
fi

View file

@ -73,7 +73,7 @@ GuiManager::GuiManager() : _redrawStatus(kRedrawDisabled),
// Loading the theme failed, try to load the built-in theme
if (!loadNewTheme("builtin", gfxMode)) {
// Loading the built-in theme failed as well. Bail out
error("%s", _t("Failed to load any GUI theme, aborting"));
error("Failed to load any GUI theme, aborting");
}
}

View file

@ -7,14 +7,14 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.2.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2010-06-26 18:15+0200\n"
"POT-Creation-Date: 2010-06-26 20:02+0200\n"
"PO-Revision-Date: 2010-06-26 16:45+0100\n"
"Last-Translator: Jordi Vilalta Prat <jvprat@gmail.com>\n"
"Language-Team: Catalan <scummvm-devel@lists.sf.net>\n"
"Language: Catalan\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: Catalan\n"
#: gui/about.cpp:96
#, c-format
@ -48,10 +48,6 @@ msgstr "Cancel
msgid "Choose"
msgstr "Escull"
#: gui/GuiManager.cpp:76
msgid "Failed to load any GUI theme, aborting"
msgstr "No s'ha pogut carregar cap tema de la interfície d'usuari, avortant"
#: gui/GuiManager.cpp:102 backends/keymapper/remap-dialog.cpp:54
msgid "Close"
msgstr "Tanca"
@ -757,38 +753,6 @@ msgstr "Pintat est
msgid "Antialiased Renderer (16bpp)"
msgstr "Pintat amb antialias (16bpp)"
#: base/main.cpp:106
#, fuzzy, c-format
msgid "User picked target '%s' (gameid '%s')...\n"
msgstr ""
"L'usuari ha seleccionat el target '%s' (identificador de joc '%s')...\n"
#: base/main.cpp:107
msgid " Looking for a plugin supporting this gameid... "
msgstr " Cercant un connector que suporti aquest identificador de joc... "
#: base/main.cpp:111
msgid "failed\n"
msgstr "ha fallat\n"
#: base/main.cpp:112
#, c-format
msgid ""
"%s is an invalid gameid. Use the --list-games option to list supported gameid"
msgstr ""
"%s és un identificador de joc invàlid. Utilitzeu l'opció --list-games per "
"llistar els identificadors de joc suportats"
#: base/main.cpp:119
#, c-format
msgid " Starting '%s'\n"
msgstr " Iniciant '%s'\n"
#: base/main.cpp:148
#, fuzzy, c-format
msgid "%s failed to instantiate engine: %s (target '%s', path '%s')"
msgstr "%s ha fallat l'iniciat del motor: %s (target '%s', camí '%s')"
#: base/main.cpp:205
#, c-format
msgid "Engine does not support debug level '%s'"
@ -1394,6 +1358,34 @@ msgstr "Pantalla"
msgid "Do you want to perform an automatic scan ?"
msgstr "Voleu fer una cerca automàtica?"
#~ msgid "Failed to load any GUI theme, aborting"
#~ msgstr "No s'ha pogut carregar cap tema de la interfície d'usuari, avortant"
#, fuzzy
#~ msgid "User picked target '%s' (gameid '%s')...\n"
#~ msgstr ""
#~ "L'usuari ha seleccionat el target '%s' (identificador de joc '%s')...\n"
#~ msgid " Looking for a plugin supporting this gameid... "
#~ msgstr " Cercant un connector que suporti aquest identificador de joc... "
#~ msgid "failed\n"
#~ msgstr "ha fallat\n"
#~ msgid ""
#~ "%s is an invalid gameid. Use the --list-games option to list supported "
#~ "gameid"
#~ msgstr ""
#~ "%s és un identificador de joc invàlid. Utilitzeu l'opció --list-games per "
#~ "llistar els identificadors de joc suportats"
#~ msgid " Starting '%s'\n"
#~ msgstr " Iniciant '%s'\n"
#, fuzzy
#~ msgid "%s failed to instantiate engine: %s (target '%s', path '%s')"
#~ msgstr "%s ha fallat l'iniciat del motor: %s (target '%s', camí '%s')"
#~ msgid "Chinese (Taiwan)"
#~ msgstr "Xinès (Taiwan)"

View file

@ -7,15 +7,15 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.2.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2010-06-26 18:15+0200\n"
"POT-Creation-Date: 2010-06-26 20:02+0200\n"
"PO-Revision-Date: 2010-06-23 19:30+0100\n"
"Last-Translator: \n"
"Language-Team: Lothar Serra Mari <Lothar@Windowsbase.de> & Simon Sawatzki "
"<SimSaw@gmx.de>\n"
"Language: Deutsch\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: Deutsch\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
#: gui/about.cpp:96
@ -52,10 +52,6 @@ msgstr "Abbrechen"
msgid "Choose"
msgstr "Auswählen"
#: gui/GuiManager.cpp:76
msgid "Failed to load any GUI theme, aborting"
msgstr "Fehler: Konnte kein Benutzeroberflächen-Thema laden. Abbruch..."
#: gui/GuiManager.cpp:102 backends/keymapper/remap-dialog.cpp:54
msgid "Close"
msgstr "Schließen"
@ -761,37 +757,6 @@ msgstr "Standard-Renderer (16bpp)"
msgid "Antialiased Renderer (16bpp)"
msgstr "Kantenglättung (16bpp)"
#: base/main.cpp:106
#, c-format
msgid "User picked target '%s' (gameid '%s')...\n"
msgstr "Gewähltes Ziel: \"%s\" (Spielkennung \"%s\")...\n"
#: base/main.cpp:107
msgid " Looking for a plugin supporting this gameid... "
msgstr " Suche nach einer Erweiterung, die diese Spielkennung unterstützt..."
#: base/main.cpp:111
msgid "failed\n"
msgstr "fehlgeschlagen\n"
#: base/main.cpp:112
#, c-format
msgid ""
"%s is an invalid gameid. Use the --list-games option to list supported gameid"
msgstr ""
"%s ist eine ungültige Spielkennung. Benutzen Sie die Option --list-games zum "
"Anzeigen der unterstützten Spielkennungen."
#: base/main.cpp:119
#, c-format
msgid " Starting '%s'\n"
msgstr " Starte \"%s\"\n"
#: base/main.cpp:148
#, c-format
msgid "%s failed to instantiate engine: %s (target '%s', path '%s')"
msgstr "%s konnte Engine nicht starten: %s (Ziel \"%s\", Pfad \"%s\")"
#: base/main.cpp:205
#, c-format
msgid "Engine does not support debug level '%s'"
@ -1404,6 +1369,32 @@ msgstr "Anzeige"
msgid "Do you want to perform an automatic scan ?"
msgstr "Möchten Sie eine automatische Durchsuchung vornehmen?"
#~ msgid "Failed to load any GUI theme, aborting"
#~ msgstr "Fehler: Konnte kein Benutzeroberflächen-Thema laden. Abbruch..."
#~ msgid "User picked target '%s' (gameid '%s')...\n"
#~ msgstr "Gewähltes Ziel: \"%s\" (Spielkennung \"%s\")...\n"
#~ msgid " Looking for a plugin supporting this gameid... "
#~ msgstr ""
#~ " Suche nach einer Erweiterung, die diese Spielkennung unterstützt..."
#~ msgid "failed\n"
#~ msgstr "fehlgeschlagen\n"
#~ msgid ""
#~ "%s is an invalid gameid. Use the --list-games option to list supported "
#~ "gameid"
#~ msgstr ""
#~ "%s ist eine ungültige Spielkennung. Benutzen Sie die Option --list-games "
#~ "zum Anzeigen der unterstützten Spielkennungen."
#~ msgid " Starting '%s'\n"
#~ msgstr " Starte \"%s\"\n"
#~ msgid "%s failed to instantiate engine: %s (target '%s', path '%s')"
#~ msgstr "%s konnte Engine nicht starten: %s (Ziel \"%s\", Pfad \"%s\")"
#~ msgid "Ok"
#~ msgstr "OK"

View file

@ -7,14 +7,14 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.2.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2010-06-26 18:15+0200\n"
"POT-Creation-Date: 2010-06-26 20:02+0200\n"
"PO-Revision-Date: 2010-06-19 23:43+0100\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <scummvm-devel@lists.sf.net>\n"
"Language: Francais\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: Francais\n"
"Plural-Forms: nplurals=2; plural=n>1;\n"
#: gui/about.cpp:96
@ -51,10 +51,6 @@ msgstr "Annuler"
msgid "Choose"
msgstr "Choisir"
#: gui/GuiManager.cpp:76
msgid "Failed to load any GUI theme, aborting"
msgstr "Aucun thème GUI n'a pu être chargé; abandon"
#: gui/GuiManager.cpp:102 backends/keymapper/remap-dialog.cpp:54
msgid "Close"
msgstr "Fermer"
@ -758,39 +754,6 @@ msgstr "Standard (16bpp)"
msgid "Antialiased Renderer (16bpp)"
msgstr "Anti-crénelé (16 bpp)"
#: base/main.cpp:106
#, c-format
msgid "User picked target '%s' (gameid '%s')...\n"
msgstr "L'utilisateur a choisi la cible '%s' (ID '%s')...\n"
#: base/main.cpp:107
msgid " Looking for a plugin supporting this gameid... "
msgstr "Recherche d'un plugin supportant cet ID..."
#: base/main.cpp:111
msgid "failed\n"
msgstr "Echec\n"
#: base/main.cpp:112
#, c-format
msgid ""
"%s is an invalid gameid. Use the --list-games option to list supported gameid"
msgstr ""
"%s n'est pas un ID de jeu valide. Utilisez l'option --list-games pour "
"obtenir la liste des ID reconnus"
#: base/main.cpp:119
#, c-format
msgid " Starting '%s'\n"
msgstr "Démarrage de '%s'\n"
#: base/main.cpp:148
#, c-format
msgid "%s failed to instantiate engine: %s (target '%s', path '%s')"
msgstr ""
"Le plugin %s a échoué dans l'instanciation du moteur de jeu: %s (cible '%s', "
"chemin '%s')"
#: base/main.cpp:205
#, c-format
msgid "Engine does not support debug level '%s'"
@ -1417,6 +1380,33 @@ msgstr "Affichage"
msgid "Do you want to perform an automatic scan ?"
msgstr "Voulez-vous exécuter une recherche automatique?"
#~ msgid "Failed to load any GUI theme, aborting"
#~ msgstr "Aucun thème GUI n'a pu être chargé; abandon"
#~ msgid "User picked target '%s' (gameid '%s')...\n"
#~ msgstr "L'utilisateur a choisi la cible '%s' (ID '%s')...\n"
#~ msgid " Looking for a plugin supporting this gameid... "
#~ msgstr "Recherche d'un plugin supportant cet ID..."
#~ msgid "failed\n"
#~ msgstr "Echec\n"
#~ msgid ""
#~ "%s is an invalid gameid. Use the --list-games option to list supported "
#~ "gameid"
#~ msgstr ""
#~ "%s n'est pas un ID de jeu valide. Utilisez l'option --list-games pour "
#~ "obtenir la liste des ID reconnus"
#~ msgid " Starting '%s'\n"
#~ msgstr "Démarrage de '%s'\n"
#~ msgid "%s failed to instantiate engine: %s (target '%s', path '%s')"
#~ msgstr ""
#~ "Le plugin %s a échoué dans l'instanciation du moteur de jeu: %s (cible "
#~ "'%s', chemin '%s')"
#~ msgid "Ok"
#~ msgstr "Ok"

View file

@ -7,14 +7,14 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM VERSION\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2010-06-26 18:15+0200\n"
"POT-Creation-Date: 2010-06-26 20:02+0200\n"
"PO-Revision-Date: 2009-11-25 07:42-0500\n"
"Last-Translator: Alex Bevilacqua <alexbevi@gmail.com>\n"
"Language-Team: Hungarian\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=cp1250\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: \n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: gui/about.cpp:96
@ -49,10 +49,6 @@ msgstr ""
msgid "Choose"
msgstr ""
#: gui/GuiManager.cpp:76
msgid "Failed to load any GUI theme, aborting"
msgstr ""
#: gui/GuiManager.cpp:102 backends/keymapper/remap-dialog.cpp:54
msgid "Close"
msgstr ""
@ -742,35 +738,6 @@ msgstr ""
msgid "Antialiased Renderer (16bpp)"
msgstr ""
#: base/main.cpp:106
#, c-format
msgid "User picked target '%s' (gameid '%s')...\n"
msgstr ""
#: base/main.cpp:107
msgid " Looking for a plugin supporting this gameid... "
msgstr ""
#: base/main.cpp:111
msgid "failed\n"
msgstr ""
#: base/main.cpp:112
#, c-format
msgid ""
"%s is an invalid gameid. Use the --list-games option to list supported gameid"
msgstr ""
#: base/main.cpp:119
#, c-format
msgid " Starting '%s'\n"
msgstr ""
#: base/main.cpp:148
#, c-format
msgid "%s failed to instantiate engine: %s (target '%s', path '%s')"
msgstr ""
#: base/main.cpp:205
#, c-format
msgid "Engine does not support debug level '%s'"

View file

@ -2,7 +2,7 @@ POTFILE := $(srcdir)/po/scummvm.pot
POFILES := $(wildcard $(srcdir)/po/*.po)
updatepot:
xgettext -f $(srcdir)/po/POTFILES -D $(srcdir) -d scummvm --c++ -k_ -k_t -k_s -o $(POTFILE) \
xgettext -f $(srcdir)/po/POTFILES -D $(srcdir) -d scummvm --c++ -k_ -k_s -o $(POTFILE) \
"--copyright-holder=ScummVM Team" --package-name=ScummVM \
--package-version=$(VERSION) --msgid-bugs-address=scummvm-devel@lists.sf.net -o $(POTFILE)_

View file

@ -7,16 +7,16 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM VERSION\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2010-06-26 18:15+0200\n"
"POT-Creation-Date: 2010-06-26 20:02+0200\n"
"PO-Revision-Date: 2010-06-13 20:55+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Russian\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=cp1251\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: \n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%"
"10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n"
"%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
#: gui/about.cpp:96
#, fuzzy, c-format
@ -52,10 +52,6 @@ msgstr "
msgid "Choose"
msgstr "Âûáðàòü"
#: gui/GuiManager.cpp:76
msgid "Failed to load any GUI theme, aborting"
msgstr "Íå óäàëîñü çàãðóçèòü òåìó GUI, ïðåêðàùàþ ðàáîòó"
#: gui/GuiManager.cpp:102 backends/keymapper/remap-dialog.cpp:54
msgid "Close"
msgstr "Çàêðûòü"
@ -755,37 +751,6 @@ msgstr "
msgid "Antialiased Renderer (16bpp)"
msgstr "Ðàñòåðèçàòîð ñî ñãëàæèâàíèåì (16bpp)"
#: base/main.cpp:106
#, c-format
msgid "User picked target '%s' (gameid '%s')...\n"
msgstr "Ïîëüçîâàòåëü âûáðàë öåëü'%s' (gameid '%s')...\n"
#: base/main.cpp:107
msgid " Looking for a plugin supporting this gameid... "
msgstr " Èùó ïëàãèí ñ ïîääåðæêîé ýòîãî gameid... "
#: base/main.cpp:111
msgid "failed\n"
msgstr "íå óäàëîñü\n"
#: base/main.cpp:112
#, c-format
msgid ""
"%s is an invalid gameid. Use the --list-games option to list supported gameid"
msgstr ""
"Íåâåðíûé gameid %s. Èñïîëüçóéòå îïöèþ --list-games äëÿ ïðîñìîòðà ñïèñêà "
"ïîääåðæèâàåìûõ gameid"
#: base/main.cpp:119
#, c-format
msgid " Starting '%s'\n"
msgstr " Çàïóñêàþ '%s'\n"
#: base/main.cpp:148
#, c-format
msgid "%s failed to instantiate engine: %s (target '%s', path '%s')"
msgstr "%s íå ñìîã çàïóñòèòü äâèæîê: %s (öåëü '%s', ïóòü '%s')"
#: base/main.cpp:205
#, c-format
msgid "Engine does not support debug level '%s'"
@ -1398,6 +1363,31 @@ msgstr "
msgid "Do you want to perform an automatic scan ?"
msgstr "Âû õîòèòå ïðîèçâåñòè àâòîìàòè÷åñêèé ïîèñê?"
#~ msgid "Failed to load any GUI theme, aborting"
#~ msgstr "Íå óäàëîñü çàãðóçèòü òåìó GUI, ïðåêðàùàþ ðàáîòó"
#~ msgid "User picked target '%s' (gameid '%s')...\n"
#~ msgstr "Ïîëüçîâàòåëü âûáðàë öåëü'%s' (gameid '%s')...\n"
#~ msgid " Looking for a plugin supporting this gameid... "
#~ msgstr " Èùó ïëàãèí ñ ïîääåðæêîé ýòîãî gameid... "
#~ msgid "failed\n"
#~ msgstr "íå óäàëîñü\n"
#~ msgid ""
#~ "%s is an invalid gameid. Use the --list-games option to list supported "
#~ "gameid"
#~ msgstr ""
#~ "Íåâåðíûé gameid %s. Èñïîëüçóéòå îïöèþ --list-games äëÿ ïðîñìîòðà ñïèñêà "
#~ "ïîääåðæèâàåìûõ gameid"
#~ msgid " Starting '%s'\n"
#~ msgstr " Çàïóñêàþ '%s'\n"
#~ msgid "%s failed to instantiate engine: %s (target '%s', path '%s')"
#~ msgstr "%s íå ñìîã çàïóñòèòü äâèæîê: %s (öåëü '%s', ïóòü '%s')"
#~ msgid "Ok"
#~ msgstr "Ok"

View file

@ -8,10 +8,11 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.2.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2010-06-26 18:15+0200\n"
"POT-Creation-Date: 2010-06-26 20:02+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
@ -48,10 +49,6 @@ msgstr ""
msgid "Choose"
msgstr ""
#: gui/GuiManager.cpp:76
msgid "Failed to load any GUI theme, aborting"
msgstr ""
#: gui/GuiManager.cpp:102 backends/keymapper/remap-dialog.cpp:54
msgid "Close"
msgstr ""
@ -734,35 +731,6 @@ msgstr ""
msgid "Antialiased Renderer (16bpp)"
msgstr ""
#: base/main.cpp:106
#, c-format
msgid "User picked target '%s' (gameid '%s')...\n"
msgstr ""
#: base/main.cpp:107
msgid " Looking for a plugin supporting this gameid... "
msgstr ""
#: base/main.cpp:111
msgid "failed\n"
msgstr ""
#: base/main.cpp:112
#, c-format
msgid ""
"%s is an invalid gameid. Use the --list-games option to list supported gameid"
msgstr ""
#: base/main.cpp:119
#, c-format
msgid " Starting '%s'\n"
msgstr ""
#: base/main.cpp:148
#, c-format
msgid "%s failed to instantiate engine: %s (target '%s', path '%s')"
msgstr ""
#: base/main.cpp:205
#, c-format
msgid "Engine does not support debug level '%s'"