GRAPHICS: Get rid of kSODFont (ScummFont)

OSD is now using the kGUIFont instead. The main advantage is that
the kGUIFont can be used for translated text while only ASCII
characters were present in ScummFont.
This commit is contained in:
Thierry Crozat 2011-05-22 15:15:15 +01:00
parent 72080d8972
commit 592cca5402
8 changed files with 7 additions and 341 deletions

View file

@ -2060,7 +2060,7 @@ void SdlGraphicsManager::displayMessageOnOSD(const char *msg) {
_osdSurface->format->Bshift, _osdSurface->format->Ashift);
// The font we are going to use:
const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kOSDFont);
const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kGUIFont);
// Clear everything with the "transparent" color, i.e. the colorkey
SDL_FillRect(_osdSurface, 0, kOSDColorKey);